RemoteMediaResourceProxy.h [plain text]
#pragma once
#if ENABLE(GPU_PROCESS)
#include "Connection.h"
#include "RemoteMediaResourceIdentifier.h"
#include <WebCore/PlatformMediaResourceLoader.h>
#include <WebCore/PolicyChecker.h>
#include <WebCore/ResourceResponse.h>
namespace WebKit {
class RemoteMediaResourceProxy final : public WebCore::PlatformMediaResourceClient {
WTF_MAKE_FAST_ALLOCATED;
public:
RemoteMediaResourceProxy(Ref<IPC::Connection>&&, WebCore::PlatformMediaResource&, RemoteMediaResourceIdentifier);
~RemoteMediaResourceProxy();
private:
void responseReceived(WebCore::PlatformMediaResource&, const WebCore::ResourceResponse&, CompletionHandler<void(WebCore::ShouldContinuePolicyCheck)>&&) final;
void redirectReceived(WebCore::PlatformMediaResource&, WebCore::ResourceRequest&&, const WebCore::ResourceResponse&, CompletionHandler<void(WebCore::ResourceRequest&&)>&&) final;
bool shouldCacheResponse(WebCore::PlatformMediaResource&, const WebCore::ResourceResponse&) final;
void dataSent(WebCore::PlatformMediaResource&, unsigned long long, unsigned long long) final;
void dataReceived(WebCore::PlatformMediaResource&, const char*, int) final;
void accessControlCheckFailed(WebCore::PlatformMediaResource&, const WebCore::ResourceError&) final;
void loadFailed(WebCore::PlatformMediaResource&, const WebCore::ResourceError&) final;
void loadFinished(WebCore::PlatformMediaResource&, const WebCore::NetworkLoadMetrics&) final;
Ref<IPC::Connection> m_connection;
WebCore::PlatformMediaResource& m_platformMediaResource;
RemoteMediaResourceIdentifier m_id;
};
}
#endif