/* * Copyright (C) 2014 Igalia S.L. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "WebKeyboardEvent.h" #include "WebMouseEvent.h" #include "WebWheelEvent.h" #if ENABLE(TOUCH_EVENTS) #include "WebTouchEvent.h" #endif struct wpe_input_axis_event; struct wpe_input_keyboard_event; struct wpe_input_pointer_event; #if ENABLE(TOUCH_EVENTS) struct wpe_input_touch_event; #endif namespace WebKit { class WebEventFactory { public: static WebKeyboardEvent createWebKeyboardEvent(struct wpe_input_keyboard_event*, const String&, bool handledByInputMethod, Optional<Vector<WebCore::CompositionUnderline>>&&, Optional<EditingRange>&&); static WebMouseEvent createWebMouseEvent(struct wpe_input_pointer_event*, float deviceScaleFactor); static WebWheelEvent createWebWheelEvent(struct wpe_input_axis_event*, float deviceScaleFactor, WebWheelEvent::Phase, WebWheelEvent::Phase momentumPhase); #if ENABLE(TOUCH_EVENTS) static WebTouchEvent createWebTouchEvent(struct wpe_input_touch_event*, float deviceScaleFactor); #endif }; } // namespace WebKit