RemoteSampleBufferDisplayLayerManager.h [plain text]
#pragma once
#if PLATFORM(COCOA) && ENABLE(GPU_PROCESS) && ENABLE(MEDIA_STREAM)
#include "MessageReceiver.h"
#include "RemoteSampleBufferDisplayLayerManagerMessagesReplies.h"
#include "SampleBufferDisplayLayerIdentifier.h"
#include <WebCore/IntSize.h>
#include <wtf/HashMap.h>
namespace IPC {
class Connection;
class Decoder;
}
namespace WebCore {
class IntSize;
}
namespace WebKit {
class RemoteSampleBufferDisplayLayer;
class RemoteSampleBufferDisplayLayerManager final : private IPC::MessageReceiver {
WTF_MAKE_FAST_ALLOCATED;
public:
explicit RemoteSampleBufferDisplayLayerManager(Ref<IPC::Connection>&&);
~RemoteSampleBufferDisplayLayerManager();
void didReceiveLayerMessage(IPC::Connection&, IPC::Decoder&);
void didReceiveMessageFromWebProcess(IPC::Connection& connection, IPC::Decoder& decoder) { didReceiveMessage(connection, decoder); }
private:
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final;
using LayerCreationCallback = CompletionHandler<void(Optional<LayerHostingContextID>)>&&;
void createLayer(SampleBufferDisplayLayerIdentifier, bool hideRootLayer, WebCore::IntSize, LayerCreationCallback);
void releaseLayer(SampleBufferDisplayLayerIdentifier);
Ref<IPC::Connection> m_connection;
HashMap<SampleBufferDisplayLayerIdentifier, std::unique_ptr<RemoteSampleBufferDisplayLayer>> m_layers;
};
}
#endif // PLATFORM(COCOA) && ENABLE(GPU_PROCESS) && ENABLE(MEDIA_STREAM)