RemoteImageBufferMessageHandlerProxy.cpp   [plain text]


/*
 * Copyright (C) 2020 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "RemoteImageBufferMessageHandlerProxy.h"

#if ENABLE(GPU_PROCESS)

#include "RemoteRenderingBackendMessages.h"
#include "RemoteRenderingBackendProxy.h"

namespace WebKit {
using namespace WebCore;

RemoteImageBufferMessageHandlerProxy::RemoteImageBufferMessageHandlerProxy(RemoteRenderingBackendProxy& remoteRenderingBackendProxy, ImageBufferIdentifier imageBufferIdentifier)
    : m_remoteRenderingBackendProxy(remoteRenderingBackendProxy)
    , m_imageBufferIdentifier(imageBufferIdentifier)
{
}

void RemoteImageBufferMessageHandlerProxy::createBackend(const FloatSize& logicalSize, const IntSize& backendSize, float resolutionScale, ColorSpace colorSpace, ImageBufferBackendHandle handle)
{
    m_remoteRenderingBackendProxy.send(Messages::RemoteRenderingBackend::CreateImageBufferBackend(logicalSize, backendSize, resolutionScale, colorSpace, WTFMove(handle), m_imageBufferIdentifier), m_remoteRenderingBackendProxy.renderingBackendIdentifier());
}

void RemoteImageBufferMessageHandlerProxy::commitFlushContext(ImageBufferFlushIdentifier flushIdentifier)
{
    m_remoteRenderingBackendProxy.send(Messages::RemoteRenderingBackend::CommitImageBufferFlushContext(flushIdentifier, m_imageBufferIdentifier), m_remoteRenderingBackendProxy.renderingBackendIdentifier());
}

} // namespace WebKit

#endif // ENABLE(GPU_PROCESS)