AuxiliaryProcessProxy.cpp   [plain text]


/*
 * Copyright (C) 2012-2018 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "AuxiliaryProcessProxy.h"

#include "AuxiliaryProcessMessages.h"
#include "Logging.h"
#include "WebPageProxy.h"
#include "WebProcessProxy.h"
#include <wtf/RunLoop.h>

namespace WebKit {

AuxiliaryProcessProxy::AuxiliaryProcessProxy(bool alwaysRunsAtBackgroundPriority)
    : m_alwaysRunsAtBackgroundPriority(alwaysRunsAtBackgroundPriority)
{
}

AuxiliaryProcessProxy::~AuxiliaryProcessProxy()
{
    if (m_connection)
        m_connection->invalidate();

    if (m_processLauncher) {
        m_processLauncher->invalidate();
        m_processLauncher = nullptr;
    }
}

void AuxiliaryProcessProxy::getLaunchOptions(ProcessLauncher::LaunchOptions& launchOptions)
{
    launchOptions.processIdentifier = m_processIdentifier;

    if (const char* userDirectorySuffix = getenv("DIRHELPER_USER_DIR_SUFFIX"))
        launchOptions.extraInitializationData.add("user-directory-suffix"_s, userDirectorySuffix);

    if (m_alwaysRunsAtBackgroundPriority)
        launchOptions.extraInitializationData.add("always-runs-at-background-priority"_s, "true");

#if ENABLE(DEVELOPER_MODE) && (PLATFORM(GTK) || PLATFORM(WPE))
    const char* varname;
    switch (launchOptions.processType) {
    case ProcessLauncher::ProcessType::Web:
        varname = "WEB_PROCESS_CMD_PREFIX";
        break;
#if ENABLE(NETSCAPE_PLUGIN_API)
    case ProcessLauncher::ProcessType::Plugin64:
    case ProcessLauncher::ProcessType::Plugin32:
        varname = "PLUGIN_PROCESS_CMD_PREFIX";
        break;
#endif
    case ProcessLauncher::ProcessType::Network:
        varname = "NETWORK_PROCESS_CMD_PREFIX";
        break;
#if ENABLE(GPU_PROCESS)
    case ProcessLauncher::ProcessType::GPU:
        varname = "GPU_PROCESS_CMD_PREFIX";
        break;
#endif
    }
    const char* processCmdPrefix = getenv(varname);
    if (processCmdPrefix && *processCmdPrefix)
        launchOptions.processCmdPrefix = String::fromUTF8(processCmdPrefix);
#endif // ENABLE(DEVELOPER_MODE) && (PLATFORM(GTK) || PLATFORM(WPE))

    platformGetLaunchOptions(launchOptions);
}

void AuxiliaryProcessProxy::connect()
{
    ASSERT(!m_processLauncher);
    ProcessLauncher::LaunchOptions launchOptions;
    getLaunchOptions(launchOptions);
    m_processLauncher = ProcessLauncher::create(this, WTFMove(launchOptions));
}

void AuxiliaryProcessProxy::terminate()
{
#if PLATFORM(COCOA)
    if (m_connection && m_connection->kill())
        return;
#endif

    // FIXME: We should really merge process launching into IPC connection creation and get rid of the process launcher.
    if (m_processLauncher)
        m_processLauncher->terminateProcess();
}

AuxiliaryProcessProxy::State AuxiliaryProcessProxy::state() const
{
    if (m_processLauncher && m_processLauncher->isLaunching())
        return AuxiliaryProcessProxy::State::Launching;

    if (!m_connection)
        return AuxiliaryProcessProxy::State::Terminated;

    return AuxiliaryProcessProxy::State::Running;
}

bool AuxiliaryProcessProxy::wasTerminated() const
{
    switch (state()) {
    case AuxiliaryProcessProxy::State::Launching:
        return false;
    case AuxiliaryProcessProxy::State::Terminated:
        return true;
    case AuxiliaryProcessProxy::State::Running:
        break;
    }

    auto pid = processIdentifier();
    if (!pid)
        return true;

#if PLATFORM(COCOA)
    // Use kill() with a signal of 0 to make sure there is indeed still a process with the given PID.
    // This is needed because it sometimes takes a little bit of time for us to get notified that a process
    // was terminated.
    return kill(pid, 0) && errno == ESRCH;
#else
    return false;
#endif
}

bool AuxiliaryProcessProxy::sendMessage(std::unique_ptr<IPC::Encoder> encoder, OptionSet<IPC::SendOption> sendOptions, Optional<std::pair<CompletionHandler<void(IPC::Decoder*)>, uint64_t>>&& asyncReplyInfo)
{
    switch (state()) {
    case State::Launching:
        // If we're waiting for the child process to launch, we need to stash away the messages so we can send them once we have a connection.
        m_pendingMessages.append({ WTFMove(encoder), sendOptions, WTFMove(asyncReplyInfo) });
        return true;

    case State::Running:
        if (connection()->sendMessage(WTFMove(encoder), sendOptions)) {
            if (asyncReplyInfo)
                IPC::addAsyncReplyHandler(*connection(), asyncReplyInfo->second, WTFMove(asyncReplyInfo->first));
            return true;
        }
        break;

    case State::Terminated:
        break;
    }

    if (asyncReplyInfo)
        asyncReplyInfo->first(nullptr);
    
    return false;
}

void AuxiliaryProcessProxy::addMessageReceiver(IPC::StringReference messageReceiverName, IPC::MessageReceiver& messageReceiver)
{
    m_messageReceiverMap.addMessageReceiver(messageReceiverName, messageReceiver);
}

void AuxiliaryProcessProxy::addMessageReceiver(IPC::StringReference messageReceiverName, uint64_t destinationID, IPC::MessageReceiver& messageReceiver)
{
    m_messageReceiverMap.addMessageReceiver(messageReceiverName, destinationID, messageReceiver);
}

void AuxiliaryProcessProxy::removeMessageReceiver(IPC::StringReference messageReceiverName, uint64_t destinationID)
{
    m_messageReceiverMap.removeMessageReceiver(messageReceiverName, destinationID);
}

void AuxiliaryProcessProxy::removeMessageReceiver(IPC::StringReference messageReceiverName)
{
    m_messageReceiverMap.removeMessageReceiver(messageReceiverName);
}

bool AuxiliaryProcessProxy::dispatchMessage(IPC::Connection& connection, IPC::Decoder& decoder)
{
    return m_messageReceiverMap.dispatchMessage(connection, decoder);
}

bool AuxiliaryProcessProxy::dispatchSyncMessage(IPC::Connection& connection, IPC::Decoder& decoder, std::unique_ptr<IPC::Encoder>& replyEncoder)
{
    return m_messageReceiverMap.dispatchSyncMessage(connection, decoder, replyEncoder);
}

void AuxiliaryProcessProxy::didFinishLaunching(ProcessLauncher*, IPC::Connection::Identifier connectionIdentifier)
{
    ASSERT(!m_connection);

    if (!IPC::Connection::identifierIsValid(connectionIdentifier))
        return;

    m_connection = IPC::Connection::createServerConnection(connectionIdentifier, *this);

    connectionWillOpen(*m_connection);
    m_connection->open();

    for (auto&& pendingMessage : std::exchange(m_pendingMessages, { })) {
        if (!shouldSendPendingMessage(pendingMessage))
            continue;
        auto encoder = WTFMove(pendingMessage.encoder);
        auto sendOptions = pendingMessage.sendOptions;
        if (pendingMessage.asyncReplyInfo)
            IPC::addAsyncReplyHandler(*connection(), pendingMessage.asyncReplyInfo->second, WTFMove(pendingMessage.asyncReplyInfo->first));
        m_connection->sendMessage(WTFMove(encoder), sendOptions);
    }
}

void AuxiliaryProcessProxy::shutDownProcess()
{
    switch (state()) {
    case State::Launching:
        m_processLauncher->invalidate();
        m_processLauncher = nullptr;
        break;
    case State::Running:
#if PLATFORM(IOS_FAMILY)
        // On iOS deploy a watchdog in the UI process, since the child process may be suspended.
        // If 30s is insufficient for any outstanding activity to complete cleanly, then it will be killed.
        ASSERT(m_connection);
        m_connection->terminateSoon(30_s);
#endif
        break;
    case State::Terminated:
        return;
    }

    if (!m_connection)
        return;

    processWillShutDown(*m_connection);

    if (canSendMessage())
        send(Messages::AuxiliaryProcess::ShutDown(), 0);

    m_connection->invalidate();
    m_connection = nullptr;
}

void AuxiliaryProcessProxy::setProcessSuppressionEnabled(bool processSuppressionEnabled)
{
#if PLATFORM(COCOA)
    if (state() != State::Running)
        return;

    connection()->send(Messages::AuxiliaryProcess::SetProcessSuppressionEnabled(processSuppressionEnabled), 0);
#else
    UNUSED_PARAM(processSuppressionEnabled);
#endif
}

void AuxiliaryProcessProxy::connectionWillOpen(IPC::Connection&)
{
}

} // namespace WebKit