ScrollingTreeScrollingNodeDelegateIOS.mm [plain text]
/*
* Copyright (C) 2017 Igalia S.L. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
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* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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#import "config.h"
#import "ScrollingTreeScrollingNodeDelegateIOS.h"
#if PLATFORM(IOS) && ENABLE(ASYNC_SCROLLING)
#import <QuartzCore/QuartzCore.h>
#import <UIKit/UIPanGestureRecognizer.h>
#import <UIKit/UIScrollView.h>
#import <WebCore/ScrollingStateOverflowScrollingNode.h>
#import <WebCore/ScrollingTree.h>
#import <WebCore/ScrollingTreeFrameScrollingNode.h>
#import <WebCore/ScrollingTreeScrollingNode.h>
#import <wtf/BlockObjCExceptions.h>
#import <wtf/SetForScope.h>
#if ENABLE(CSS_SCROLL_SNAP)
#import <WebCore/AxisScrollSnapOffsets.h>
#import <WebCore/ScrollSnapOffsetsInfo.h>
#endif
using namespace WebCore;
@implementation WKScrollingNodeScrollViewDelegate
- (instancetype)initWithScrollingTreeNodeDelegate:(WebKit::ScrollingTreeScrollingNodeDelegateIOS*)delegate
{
if ((self = [super init]))
_scrollingTreeNodeDelegate = delegate;
return self;
}
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
_scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction);
}
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
_inUserInteraction = YES;
if (scrollView.panGestureRecognizer.state == UIGestureRecognizerStateBegan)
_scrollingTreeNodeDelegate->scrollViewWillStartPanGesture();
_scrollingTreeNodeDelegate->scrollWillStart();
}
#if ENABLE(CSS_SCROLL_SNAP)
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
{
CGFloat horizontalTarget = targetContentOffset->x;
CGFloat verticalTarget = targetContentOffset->y;
unsigned originalHorizontalSnapPosition = _scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex();
unsigned originalVerticalSnapPosition = _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex();
if (!_scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsets().isEmpty()) {
unsigned index;
float potentialSnapPosition = closestSnapOffset(_scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsets(), _scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsetRanges(), horizontalTarget, velocity.x, index);
_scrollingTreeNodeDelegate->scrollingNode().setCurrentHorizontalSnapPointIndex(index);
if (horizontalTarget >= 0 && horizontalTarget <= scrollView.contentSize.width)
targetContentOffset->x = potentialSnapPosition;
}
if (!_scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsets().isEmpty()) {
unsigned index;
float potentialSnapPosition = closestSnapOffset(_scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsets(), _scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsetRanges(), verticalTarget, velocity.y, index);
_scrollingTreeNodeDelegate->scrollingNode().setCurrentVerticalSnapPointIndex(index);
if (verticalTarget >= 0 && verticalTarget <= scrollView.contentSize.height)
targetContentOffset->y = potentialSnapPosition;
}
if (originalHorizontalSnapPosition != _scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex()
|| originalVerticalSnapPosition != _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex()) {
_scrollingTreeNodeDelegate->currentSnapPointIndicesDidChange(_scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex(), _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex());
}
}
#endif
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)willDecelerate
{
if (_inUserInteraction && !willDecelerate) {
_inUserInteraction = NO;
_scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction);
_scrollingTreeNodeDelegate->scrollDidEnd();
}
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
if (_inUserInteraction) {
_inUserInteraction = NO;
_scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction);
_scrollingTreeNodeDelegate->scrollDidEnd();
}
}
@end
namespace WebKit {
ScrollingTreeScrollingNodeDelegateIOS::ScrollingTreeScrollingNodeDelegateIOS(ScrollingTreeScrollingNode& scrollingNode)
: ScrollingTreeScrollingNodeDelegate(scrollingNode)
, m_updatingFromStateNode(false)
{
}
ScrollingTreeScrollingNodeDelegateIOS::~ScrollingTreeScrollingNodeDelegateIOS()
{
BEGIN_BLOCK_OBJC_EXCEPTIONS
if (UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]) {
ASSERT([scrollView isKindOfClass:[UIScrollView self]]);
// The scrollView may have been adopted by another node, so only clear the delegate if it's ours.
if (scrollView.delegate == m_scrollViewDelegate.get())
scrollView.delegate = nil;
}
END_BLOCK_OBJC_EXCEPTIONS
}
void ScrollingTreeScrollingNodeDelegateIOS::resetScrollViewDelegate()
{
BEGIN_BLOCK_OBJC_EXCEPTIONS
if (UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]) {
ASSERT([scrollView isKindOfClass:[UIScrollView self]]);
scrollView.delegate = nil;
}
END_BLOCK_OBJC_EXCEPTIONS
}
void ScrollingTreeScrollingNodeDelegateIOS::commitStateBeforeChildren(const ScrollingStateScrollingNode& scrollingStateNode)
{
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::ScrollLayer))
m_scrollLayer = scrollingStateNode.layer();
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrolledContentsLayer))
m_scrolledContentsLayer = scrollingStateNode.scrolledContentsLayer();
}
void ScrollingTreeScrollingNodeDelegateIOS::commitStateAfterChildren(const ScrollingStateScrollingNode& scrollingStateNode)
{
SetForScope<bool> updatingChange(m_updatingFromStateNode, true);
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollLayer)
|| scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::TotalContentsSize)
|| scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ReachableContentsSize)
|| scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollPosition)
|| scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollOrigin)) {
BEGIN_BLOCK_OBJC_EXCEPTIONS
UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate];
ASSERT([scrollView isKindOfClass:[UIScrollView self]]);
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollLayer)) {
if (!m_scrollViewDelegate)
m_scrollViewDelegate = adoptNS([[WKScrollingNodeScrollViewDelegate alloc] initWithScrollingTreeNodeDelegate:this]);
scrollView.scrollsToTop = NO;
scrollView.delegate = m_scrollViewDelegate.get();
}
bool recomputeInsets = scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::TotalContentsSize);
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ReachableContentsSize)) {
scrollView.contentSize = scrollingStateNode.reachableContentsSize();
recomputeInsets = true;
}
if ((scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollPosition)
|| scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollOrigin))
&& ![m_scrollViewDelegate _isInUserInteraction]) {
scrollView.contentOffset = scrollingStateNode.scrollPosition() + scrollOrigin();
recomputeInsets = true;
}
if (recomputeInsets) {
UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0);
// With RTL or bottom-to-top scrolling (non-zero origin), we need extra space on the left or top.
if (scrollOrigin().x())
insets.left = reachableContentsSize().width() - totalContentsSize().width();
if (scrollOrigin().y())
insets.top = reachableContentsSize().height() - totalContentsSize().height();
scrollView.contentInset = insets;
}
#if ENABLE(CSS_SCROLL_SNAP)
// FIXME: If only one axis snaps in 2D scrolling, the other axis will decelerate fast as well. Is this what we want?
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::HorizontalSnapOffsets) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::VerticalSnapOffsets))
scrollView.decelerationRate = scrollingNode().horizontalSnapOffsets().size() || scrollingNode().verticalSnapOffsets().size() ? UIScrollViewDecelerationRateFast : UIScrollViewDecelerationRateNormal;
#endif
END_BLOCK_OBJC_EXCEPTIONS
}
}
void ScrollingTreeScrollingNodeDelegateIOS::updateLayersAfterAncestorChange(const ScrollingTreeNode& changedNode, const FloatRect& fixedPositionRect, const FloatSize& cumulativeDelta)
{
if (!scrollingNode().children())
return;
FloatSize scrollDelta = lastCommittedScrollPosition() - scrollingNode().scrollPosition();
for (auto& child : *scrollingNode().children())
child->updateLayersAfterAncestorChange(changedNode, fixedPositionRect, cumulativeDelta + scrollDelta);
}
FloatPoint ScrollingTreeScrollingNodeDelegateIOS::scrollPosition() const
{
BEGIN_BLOCK_OBJC_EXCEPTIONS
UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate];
ASSERT([scrollView isKindOfClass:[UIScrollView self]]);
return [scrollView contentOffset];
END_BLOCK_OBJC_EXCEPTIONS
}
void ScrollingTreeScrollingNodeDelegateIOS::setScrollLayerPosition(const FloatPoint& scrollPosition)
{
[m_scrollLayer setPosition:CGPointMake(scrollPosition.x() + scrollOrigin().x(), scrollPosition.y() + scrollOrigin().y())];
updateChildNodesAfterScroll(scrollPosition);
}
void ScrollingTreeScrollingNodeDelegateIOS::updateChildNodesAfterScroll(const FloatPoint& scrollPosition)
{
if (!scrollingNode().children())
return;
FloatRect fixedPositionRect;
auto* frameNode = scrollingNode().enclosingFrameNodeIncludingSelf();
if (frameNode && frameNode->parent())
fixedPositionRect = frameNode->fixedPositionRect();
else
fixedPositionRect = scrollingTree().fixedPositionRect();
FloatSize scrollDelta = lastCommittedScrollPosition() - scrollPosition;
for (auto& child : *scrollingNode().children())
child->updateLayersAfterAncestorChange(scrollingNode(), fixedPositionRect, scrollDelta);
}
void ScrollingTreeScrollingNodeDelegateIOS::scrollWillStart() const
{
scrollingTree().scrollingTreeNodeWillStartScroll();
}
void ScrollingTreeScrollingNodeDelegateIOS::scrollDidEnd() const
{
scrollingTree().scrollingTreeNodeDidEndScroll();
}
void ScrollingTreeScrollingNodeDelegateIOS::scrollViewWillStartPanGesture() const
{
scrollingTree().scrollingTreeNodeWillStartPanGesture();
}
void ScrollingTreeScrollingNodeDelegateIOS::scrollViewDidScroll(const FloatPoint& scrollPosition, bool inUserInteraction) const
{
if (m_updatingFromStateNode)
return;
scrollingTree().scrollPositionChangedViaDelegatedScrolling(scrollingNode().scrollingNodeID(), scrollPosition, inUserInteraction);
}
void ScrollingTreeScrollingNodeDelegateIOS::currentSnapPointIndicesDidChange(unsigned horizontal, unsigned vertical) const
{
if (m_updatingFromStateNode)
return;
scrollingTree().currentSnapPointIndicesDidChange(scrollingNode().scrollingNodeID(), horizontal, vertical);
}
} // namespace WebKit
#endif // PLATFORM(IOS) && ENABLE(ASYNC_SCROLLING)