ThreadSafeCoordinatedSurface.cpp   [plain text]


/*
 * Copyright (C) 2014 Igalia S.L.
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 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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#include "config.h"

#if USE(COORDINATED_GRAPHICS)
#include "ThreadSafeCoordinatedSurface.h"

#include <WebCore/TextureMapperGL.h>
#include <wtf/StdLibExtras.h>

using namespace WebCore;

namespace WebKit {

Ref<ThreadSafeCoordinatedSurface> ThreadSafeCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags)
{
    // Making an unconditionally unaccelerated buffer here is OK because this code
    // isn't used by any platforms that respect the accelerated bit.
    return adoptRef(*new ThreadSafeCoordinatedSurface(size, flags, ImageBuffer::create(size, Unaccelerated)));
}

ThreadSafeCoordinatedSurface::ThreadSafeCoordinatedSurface(const IntSize& size, CoordinatedSurface::Flags flags, std::unique_ptr<ImageBuffer> buffer)
    : CoordinatedSurface(size, flags)
    , m_imageBuffer(WTFMove(buffer))
{
}

ThreadSafeCoordinatedSurface::~ThreadSafeCoordinatedSurface()
{
}

void ThreadSafeCoordinatedSurface::paintToSurface(const IntRect& rect, CoordinatedSurface::Client& client)
{
    GraphicsContext& context = beginPaint(rect);
    client.paintToSurfaceContext(context);
    endPaint();
}

GraphicsContext& ThreadSafeCoordinatedSurface::beginPaint(const IntRect& rect)
{
    ASSERT(m_imageBuffer);
    GraphicsContext& graphicsContext = m_imageBuffer->context();
    graphicsContext.save();
    graphicsContext.clip(rect);
    graphicsContext.translate(rect.x(), rect.y());
    return graphicsContext;
}

void ThreadSafeCoordinatedSurface::endPaint()
{
    ASSERT(m_imageBuffer);
    m_imageBuffer->context().restore();
}

void ThreadSafeCoordinatedSurface::copyToTexture(BitmapTexture& texture, const IntRect& target, const IntPoint& sourceOffset)
{
    ASSERT(m_imageBuffer);
    RefPtr<Image> image = m_imageBuffer->copyImage(DontCopyBackingStore);
    texture.updateContents(image.get(), target, sourceOffset, BitmapTexture::UpdateCanModifyOriginalImageData);
}

} // namespace WebCore

#endif // USE(COORDINATED_GRAPHICS)