CoordinatedBackingStore.h [plain text]
#ifndef CoordinatedBackingStore_h
#define CoordinatedBackingStore_h
#if USE(COORDINATED_GRAPHICS)
#include <WebCore/TextureMapper.h>
#include <WebCore/TextureMapperBackingStore.h>
#include <WebCore/TextureMapperTile.h>
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
namespace WebCore {
class CoordinatedSurface;
}
namespace WebKit {
class CoordinatedBackingStoreTile : public WebCore::TextureMapperTile {
public:
explicit CoordinatedBackingStoreTile(float scale = 1)
: WebCore::TextureMapperTile(WebCore::FloatRect())
, m_scale(scale)
{
}
inline float scale() const { return m_scale; }
void swapBuffers(WebCore::TextureMapper&);
void setBackBuffer(const WebCore::IntRect&, const WebCore::IntRect&, RefPtr<WebCore::CoordinatedSurface>&& buffer, const WebCore::IntPoint&);
private:
RefPtr<WebCore::CoordinatedSurface> m_surface;
WebCore::IntRect m_sourceRect;
WebCore::IntRect m_tileRect;
WebCore::IntPoint m_surfaceOffset;
float m_scale;
};
class CoordinatedBackingStore : public WebCore::TextureMapperBackingStore {
public:
void createTile(uint32_t tileID, float);
void removeTile(uint32_t tileID);
void removeAllTiles();
void updateTile(uint32_t tileID, const WebCore::IntRect&, const WebCore::IntRect&, RefPtr<WebCore::CoordinatedSurface>&&, const WebCore::IntPoint&);
static Ref<CoordinatedBackingStore> create() { return adoptRef(*new CoordinatedBackingStore); }
void commitTileOperations(WebCore::TextureMapper&);
RefPtr<WebCore::BitmapTexture> texture() const override;
void setSize(const WebCore::FloatSize&);
void paintToTextureMapper(WebCore::TextureMapper&, const WebCore::FloatRect&, const WebCore::TransformationMatrix&, float) override;
void drawBorder(WebCore::TextureMapper&, const WebCore::Color&, float borderWidth, const WebCore::FloatRect&, const WebCore::TransformationMatrix&) override;
void drawRepaintCounter(WebCore::TextureMapper&, int repaintCount, const WebCore::Color&, const WebCore::FloatRect&, const WebCore::TransformationMatrix&) override;
private:
CoordinatedBackingStore()
: m_scale(1.)
{ }
void paintTilesToTextureMapper(Vector<WebCore::TextureMapperTile*>&, WebCore::TextureMapper&, const WebCore::TransformationMatrix&, float, const WebCore::FloatRect&);
WebCore::TransformationMatrix adjustedTransformForRect(const WebCore::FloatRect&);
WebCore::FloatRect rect() const { return WebCore::FloatRect(WebCore::FloatPoint::zero(), m_size); }
typedef HashMap<uint32_t, CoordinatedBackingStoreTile> CoordinatedBackingStoreTileMap;
CoordinatedBackingStoreTileMap m_tiles;
HashSet<uint32_t> m_tilesToRemove;
WebCore::FloatSize m_pendingSize;
WebCore::FloatSize m_size;
float m_scale;
};
}
#endif // USE(COORDINATED_GRAPHICS)
#endif // CoordinatedBackingStore_h