WebMemoryPressureHandlerIOS.mm   [plain text]


/*
 * Copyright (C) 2014 Apple Inc. All rights reserved.
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 * modification, are permitted provided that the following conditions
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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#import "config.h"
#import "WebMemoryPressureHandlerIOS.h"

#if PLATFORM(IOS)

#import "ViewSnapshotStore.h"

namespace WebKit {

WebMemoryPressureHandler& WebMemoryPressureHandler::singleton()
{
    static NeverDestroyed<WebMemoryPressureHandler> memoryPressureHandler;
    return memoryPressureHandler;
}

WebMemoryPressureHandler::WebMemoryPressureHandler()
{
    // FIXME: This should be able to share code with WebCore's MemoryPressureHandler (and be platform independent).
    // Right now it cannot because WebKit1 and WebKit2 need to be able to coexist in the UI process,
    // and you can only have one WebCore::MemoryPressureHandler.

    if ([[NSUserDefaults standardUserDefaults] boolForKey:@"WebKitSuppressMemoryPressureHandler"])
        return;

    _source = dispatch_source_create(DISPATCH_SOURCE_TYPE_MEMORYPRESSURE, 0, DISPATCH_MEMORYPRESSURE_WARN, dispatch_get_main_queue());
    dispatch_set_context(_source, this);
    dispatch_source_set_event_handler(_source, ^{
        ViewSnapshotStore::singleton().discardSnapshotImages();
    });
    dispatch_resume(_source);
}

} // namespace WebKit

#endif