WebSocketServerConnection.h [plain text]
#ifndef WebSocketServerConnection_h
#define WebSocketServerConnection_h
#if ENABLE(INSPECTOR_SERVER)
#include <WebCore/SocketStreamHandleClient.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class HTTPHeaderMap;
class SocketStreamHandle;
}
namespace WebKit {
class HTTPRequest;
class WebSocketServer;
class WebSocketServerClient;
class WebSocketServerConnection final : public WebCore::SocketStreamHandleClient {
public:
enum WebSocketServerMode { HTTP, WebSocket };
WebSocketServerConnection(WebSocketServerClient*, WebSocketServer*);
virtual ~WebSocketServerConnection();
unsigned identifier() const { return m_identifier; }
void setIdentifier(unsigned id) { m_identifier = id; }
void setSocketHandle(Ref<WebCore::SocketStreamHandle>&&);
void sendWebSocketMessage(const String& message);
void sendHTTPResponseHeader(int statusCode, const String& statusText, const WebCore::HTTPHeaderMap& headerFields);
void sendRawData(const char* data, size_t length);
void shutdownNow();
void shutdownAfterSendOrNow();
private:
void didCloseSocketStream(WebCore::SocketStreamHandle&) override;
void didReceiveSocketStreamData(WebCore::SocketStreamHandle&, const char* data, int length) override;
void didUpdateBufferedAmount(WebCore::SocketStreamHandle&, size_t bufferedAmount) override;
void readHTTPMessage();
void upgradeToWebSocketServerConnection(PassRefPtr<HTTPRequest>);
void readWebSocketFrames();
bool readWebSocketFrame();
unsigned m_identifier { 0 };
Vector<char> m_bufferedData;
WebSocketServerMode m_mode { HTTP };
RefPtr<WebCore::SocketStreamHandle> m_socket;
WebSocketServer* m_server { nullptr };
WebSocketServerClient* m_client { nullptr };
bool m_shutdownAfterSend { false };
};
}
#endif // ENABLE(INSPECTOR_SERVER)
#endif // WebSocketServerConnection_h