NetworkProcessProxy.h [plain text]
#ifndef NetworkProcessProxy_h
#define NetworkProcessProxy_h
#if ENABLE(NETWORK_PROCESS)
#include "ChildProcessProxy.h"
#include "ProcessLauncher.h"
#include "WebProcessProxyMessages.h"
#include <memory>
#include <wtf/Deque.h>
#if ENABLE(CUSTOM_PROTOCOLS)
#include "CustomProtocolManagerProxy.h"
#endif
#if PLATFORM(IOS)
#include "ProcessAssertion.h"
#endif
namespace WebCore {
class AuthenticationChallenge;
}
namespace WebKit {
class DownloadProxy;
class DownloadProxyMap;
class WebContext;
struct NetworkProcessCreationParameters;
class NetworkProcessProxy : public ChildProcessProxy {
public:
static PassRefPtr<NetworkProcessProxy> create(WebContext&);
~NetworkProcessProxy();
void getNetworkProcessConnection(PassRefPtr<Messages::WebProcessProxy::GetNetworkProcessConnection::DelayedReply>);
DownloadProxy* createDownloadProxy();
#if PLATFORM(COCOA)
void setProcessSuppressionEnabled(bool);
#endif
private:
NetworkProcessProxy(WebContext&);
virtual void getLaunchOptions(ProcessLauncher::LaunchOptions&) override;
virtual void connectionWillOpen(IPC::Connection*) override;
virtual void connectionWillClose(IPC::Connection*) override;
void platformGetLaunchOptions(ProcessLauncher::LaunchOptions&);
void networkProcessCrashedOrFailedToLaunch();
virtual void didReceiveMessage(IPC::Connection*, IPC::MessageDecoder&) override;
virtual void didReceiveSyncMessage(IPC::Connection*, IPC::MessageDecoder&, std::unique_ptr<IPC::MessageEncoder>&) override;
virtual void didClose(IPC::Connection*) override;
virtual void didReceiveInvalidMessage(IPC::Connection*, IPC::StringReference messageReceiverName, IPC::StringReference messageName) override;
void didReceiveNetworkProcessProxyMessage(IPC::Connection*, IPC::MessageDecoder&);
void didCreateNetworkConnectionToWebProcess(const IPC::Attachment&);
void didReceiveAuthenticationChallenge(uint64_t pageID, uint64_t frameID, const WebCore::AuthenticationChallenge&, uint64_t challengeID);
virtual void didFinishLaunching(ProcessLauncher*, IPC::Connection::Identifier);
WebContext& m_webContext;
unsigned m_numPendingConnectionRequests;
Deque<RefPtr<Messages::WebProcessProxy::GetNetworkProcessConnection::DelayedReply>> m_pendingConnectionReplies;
std::unique_ptr<DownloadProxyMap> m_downloadProxyMap;
#if ENABLE(CUSTOM_PROTOCOLS)
CustomProtocolManagerProxy m_customProtocolManagerProxy;
#endif
#if PLATFORM(IOS)
std::unique_ptr<ProcessAssertion> m_assertion;
#endif
};
}
#endif // ENABLE(NETWORK_PROCESS)
#endif // NetworkProcessProxy_h