/* * Copyright (C) 2012 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef EvasGLSurface_h #define EvasGLSurface_h #if USE(ACCELERATED_COMPOSITING) #include <Evas_GL.h> #include <WebCore/IntSize.h> #include <wtf/PassOwnPtr.h> namespace WebKit { class EvasGLSurface { public: static PassOwnPtr<EvasGLSurface> create(Evas_GL* evasGL, Evas_GL_Config* cfg, const WebCore::IntSize& size) { ASSERT(evasGL); ASSERT(cfg); Evas_GL_Surface* surface = 0; // Ensure that the surface is created with valid size. if (size.width() && size.height()) surface = evas_gl_surface_create(evasGL, cfg, size.width(), size.height()); if (!surface) return nullptr; // Ownership of surface is passed to EvasGLSurface. return adoptPtr(new EvasGLSurface(evasGL, surface)); } ~EvasGLSurface(); Evas_GL_Surface* surface() { return m_surface; } private: EvasGLSurface(Evas_GL* evasGL, Evas_GL_Surface* passSurface); Evas_GL* m_evasGL; Evas_GL_Surface* m_surface; }; } // namespace WebKit #endif // USE(ACCELERATED_COMPOSITING) #endif // EvasGLSurface_h