SVGCharacterData.cpp   [plain text]


/*
 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "SVGCharacterData.h"

#if ENABLE(SVG)
#include "AffineTransform.h"

namespace WebCore {

bool SVGChar::isHidden() const
{
    return pathData && pathData->hidden;
}

AffineTransform SVGChar::characterTransform() const
{
    AffineTransform ctm;

    // Rotate character around angle, and possibly scale.
    ctm.translate(x, y);
    ctm.rotate(angle);

    if (pathData) {
        ctm.scaleNonUniform(pathData->xScale, pathData->yScale);
        ctm.translate(pathData->xShift, pathData->yShift);
        ctm.rotate(pathData->orientationAngle);
    }

    ctm.translate(orientationShiftX - x, orientationShiftY - y);
    return ctm;
}

} // namespace WebCore

#endif // ENABLE(SVG)