SVGLightSource.cpp   [plain text]


/*
    Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
                  2004, 2005 Rob Buis <buis@kde.org>
                  2005 Eric Seidel <eric@webkit.org>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    aint with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#include "config.h"

#if ENABLE(SVG) && ENABLE(FILTERS)
#include "SVGPointLightSource.h"
#include "SVGRenderTreeAsText.h"
#include "SVGSpotLightSource.h"
#include "SVGDistantLightSource.h"

namespace WebCore {

static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
{
    ts << "x=" << p.x() << " y=" << p.y() << " z=" << p.z();
    return ts;
}

TextStream& PointLightSource::externalRepresentation(TextStream& ts) const
{
    ts << "[type=POINT-LIGHT] ";
    ts << "[position=\"" << position() << "\"]";
    return ts;
}

TextStream& SpotLightSource::externalRepresentation(TextStream& ts) const
{
    ts << "[type=SPOT-LIGHT] ";
    ts << "[position=\"" << position() << "\"]";
    ts << "[direction=\"" << direction() << "\"]";
    ts << "[specularExponent=\"" << specularExponent() << "\"]";
    ts << "[limitingConeAngle=\"" << limitingConeAngle() << "\"]";
    return ts;
}

TextStream& DistantLightSource::externalRepresentation(TextStream& ts) const
{
    ts << "[type=DISTANT-LIGHT] ";
    ts << "[azimuth=\"" << azimuth() << "\"]";
    ts << "[elevation=\"" << elevation() << "\"]";
    return ts;
}

} // namespace WebCore

#endif // ENABLE(SVG) && ENABLE(FILTERS)