#include "config.h"
#if ENABLE(WEB_SOCKETS)
#include "WebSocket.h"
#include "CString.h"
#include "DOMWindow.h"
#include "Event.h"
#include "EventException.h"
#include "EventListener.h"
#include "EventNames.h"
#include "Logging.h"
#include "MessageEvent.h"
#include "ScriptExecutionContext.h"
#include "StringBuilder.h"
#include "ThreadableWebSocketChannel.h"
#include "WebSocketChannel.h"
#include <wtf/StdLibExtras.h>
namespace WebCore {
static bool isValidProtocolString(const String& protocol)
{
if (protocol.isNull())
return true;
if (protocol.isEmpty())
return false;
const UChar* characters = protocol.characters();
for (size_t i = 0; i < protocol.length(); i++) {
if (characters[i] < 0x20 || characters[i] > 0x7E)
return false;
}
return true;
}
static String encodeProtocolString(const String& protocol)
{
StringBuilder builder;
for (size_t i = 0; i < protocol.length(); i++) {
if (protocol[i] < 0x20 || protocol[i] > 0x7E)
builder.append(String::format("\\u%04X", protocol[i]));
else if (protocol[i] == 0x5c)
builder.append("\\\\");
else
builder.append(protocol[i]);
}
return builder.toString();
}
#if USE(V8)
static bool webSocketsAvailable = false;
void WebSocket::setIsAvailable(bool available)
{
webSocketsAvailable = available;
}
bool WebSocket::isAvailable()
{
return webSocketsAvailable;
}
#endif
WebSocket::WebSocket(ScriptExecutionContext* context)
: ActiveDOMObject(context, this)
, m_state(CONNECTING)
{
}
WebSocket::~WebSocket()
{
if (m_channel)
m_channel->disconnect();
}
void WebSocket::connect(const KURL& url, ExceptionCode& ec)
{
connect(url, String(), ec);
}
void WebSocket::connect(const KURL& url, const String& protocol, ExceptionCode& ec)
{
LOG(Network, "WebSocket %p connect to %s protocol=%s", this, url.string().utf8().data(), protocol.utf8().data());
m_url = url;
m_protocol = protocol;
if (!m_url.isValid()) {
scriptExecutionContext()->addMessage(ConsoleDestination, JSMessageSource, LogMessageType, ErrorMessageLevel, "Invalid url for WebSocket " + url.string(), 0, scriptExecutionContext()->securityOrigin()->toString());
m_state = CLOSED;
ec = SYNTAX_ERR;
return;
}
if (!m_url.protocolIs("ws") && !m_url.protocolIs("wss")) {
scriptExecutionContext()->addMessage(ConsoleDestination, JSMessageSource, LogMessageType, ErrorMessageLevel, "Wrong url scheme for WebSocket " + url.string(), 0, scriptExecutionContext()->securityOrigin()->toString());
m_state = CLOSED;
ec = SYNTAX_ERR;
return;
}
if (m_url.hasFragmentIdentifier()) {
scriptExecutionContext()->addMessage(ConsoleDestination, JSMessageSource, LogMessageType, ErrorMessageLevel, "URL has fragment component " + url.string(), 0, scriptExecutionContext()->securityOrigin()->toString());
m_state = CLOSED;
ec = SYNTAX_ERR;
return;
}
if (!isValidProtocolString(m_protocol)) {
scriptExecutionContext()->addMessage(ConsoleDestination, JSMessageSource, LogMessageType, ErrorMessageLevel, "Wrong protocol for WebSocket '" + encodeProtocolString(m_protocol) + "'", 0, scriptExecutionContext()->securityOrigin()->toString());
m_state = CLOSED;
ec = SYNTAX_ERR;
return;
}
if (!portAllowed(url)) {
scriptExecutionContext()->addMessage(ConsoleDestination, JSMessageSource, LogMessageType, ErrorMessageLevel, String::format("WebSocket port %d blocked", url.port()), 0, scriptExecutionContext()->securityOrigin()->toString());
m_state = CLOSED;
ec = SECURITY_ERR;
return;
}
m_channel = ThreadableWebSocketChannel::create(scriptExecutionContext(), this, m_url, m_protocol);
m_channel->connect();
}
bool WebSocket::send(const String& message, ExceptionCode& ec)
{
LOG(Network, "WebSocket %p send %s", this, message.utf8().data());
if (m_state == CONNECTING) {
ec = INVALID_STATE_ERR;
return false;
}
if (m_state == CLOSED)
return false;
return m_channel->send(message);
}
void WebSocket::close()
{
LOG(Network, "WebSocket %p close", this);
if (m_state == CLOSED)
return;
m_state = CLOSED;
m_channel->close();
}
const KURL& WebSocket::url() const
{
return m_url;
}
WebSocket::State WebSocket::readyState() const
{
return m_state;
}
unsigned long WebSocket::bufferedAmount() const
{
if (m_state == OPEN)
return m_channel->bufferedAmount();
return 0;
}
ScriptExecutionContext* WebSocket::scriptExecutionContext() const
{
return ActiveDOMObject::scriptExecutionContext();
}
void WebSocket::didConnect()
{
LOG(Network, "WebSocket %p didConnect", this);
if (m_state != CONNECTING || !scriptExecutionContext()) {
didClose();
return;
}
m_state = OPEN;
dispatchEvent(Event::create(eventNames().openEvent, false, false));
}
void WebSocket::didReceiveMessage(const String& msg)
{
LOG(Network, "WebSocket %p didReceiveMessage %s", this, msg.utf8().data());
if (m_state != OPEN || !scriptExecutionContext())
return;
RefPtr<MessageEvent> evt = MessageEvent::create();
evt->initMessageEvent(eventNames().messageEvent, false, false, SerializedScriptValue::create(msg), "", "", 0, 0);
dispatchEvent(evt);
}
void WebSocket::didClose()
{
LOG(Network, "WebSocket %p didClose", this);
m_state = CLOSED;
dispatchEvent(Event::create(eventNames().closeEvent, false, false));
}
EventTargetData* WebSocket::eventTargetData()
{
return &m_eventTargetData;
}
EventTargetData* WebSocket::ensureEventTargetData()
{
return &m_eventTargetData;
}
}
#endif