#ifndef SVGSVGElement_h
#define SVGSVGElement_h
#if ENABLE(SVG)
#include "IntSize.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGFitToViewBox.h"
#include "SVGLangSpace.h"
#include "SVGStyledLocatableElement.h"
#include "SVGTests.h"
#include "SVGZoomAndPan.h"
namespace WebCore {
class SVGAngle;
class SVGLength;
class SVGTransform;
class SVGViewSpec;
class SVGViewElement;
class SMILTimeContainer;
class SVGSVGElement : public SVGStyledLocatableElement,
public SVGTests,
public SVGLangSpace,
public SVGExternalResourcesRequired,
public SVGFitToViewBox,
public SVGZoomAndPan {
public:
SVGSVGElement(const QualifiedName&, Document*);
virtual ~SVGSVGElement();
virtual bool isSVG() const { return true; }
virtual bool isValid() const { return SVGTests::isValid(); }
const AtomicString& contentScriptType() const;
void setContentScriptType(const AtomicString& type);
const AtomicString& contentStyleType() const;
void setContentStyleType(const AtomicString& type);
FloatRect viewport() const;
void setContainerSize(const IntSize& containerSize) { m_containerSize = containerSize; m_hasSetContainerSize = true; }
IntSize containerSize() const { return m_containerSize; }
bool hasSetContainerSize() const { return m_hasSetContainerSize; }
int relativeWidthValue() const;
int relativeHeightValue() const;
float pixelUnitToMillimeterX() const;
float pixelUnitToMillimeterY() const;
float screenPixelToMillimeterX() const;
float screenPixelToMillimeterY() const;
bool useCurrentView() const;
void setUseCurrentView(bool currentView);
SVGViewSpec* currentView() const;
float currentScale() const;
void setCurrentScale(float scale);
FloatPoint currentTranslate() const;
void setCurrentTranslate(const FloatPoint&);
SMILTimeContainer* timeContainer() const { return m_timeContainer.get(); }
void pauseAnimations();
void unpauseAnimations();
bool animationsPaused() const;
float getCurrentTime() const;
void setCurrentTime(float seconds);
unsigned suspendRedraw(unsigned maxWaitMilliseconds);
void unsuspendRedraw(unsigned suspendHandleId);
void unsuspendRedrawAll();
void forceRedraw();
NodeList* getIntersectionList(const FloatRect&, SVGElement* referenceElement);
NodeList* getEnclosureList(const FloatRect&, SVGElement* referenceElement);
bool checkIntersection(SVGElement*, const FloatRect&);
bool checkEnclosure(SVGElement*, const FloatRect&);
void deselectAll();
static float createSVGNumber();
static SVGLength createSVGLength();
static SVGAngle createSVGAngle();
static FloatPoint createSVGPoint();
static TransformationMatrix createSVGMatrix();
static FloatRect createSVGRect();
static SVGTransform createSVGTransform();
static SVGTransform createSVGTransformFromMatrix(const TransformationMatrix&);
virtual void parseMappedAttribute(MappedAttribute*);
virtual TransformationMatrix getCTM() const;
virtual TransformationMatrix getScreenCTM() const;
virtual bool rendererIsNeeded(RenderStyle* style) { return StyledElement::rendererIsNeeded(style); }
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void insertedIntoDocument();
virtual void removedFromDocument();
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
TransformationMatrix viewBoxToViewTransform(float viewWidth, float viewHeight) const;
void inheritViewAttributes(SVGViewElement*);
bool isOutermostSVG() const;
virtual bool hasRelativeValues() const;
private:
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::xAttr, SVGLength, X, x)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::yAttr, SVGLength, Y, y)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::widthAttr, SVGLength, Width, width)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::heightAttr, SVGLength, Height, height)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::externalResourcesRequiredAttr, bool, ExternalResourcesRequired, externalResourcesRequired)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::viewBoxAttr, FloatRect, ViewBox, viewBox)
DECLARE_ANIMATED_PROPERTY(SVGSVGElement, SVGNames::preserveAspectRatioAttr, SVGPreserveAspectRatio, PreserveAspectRatio, preserveAspectRatio)
virtual void documentWillBecomeInactive();
virtual void documentDidBecomeActive();
bool m_useCurrentView;
RefPtr<SMILTimeContainer> m_timeContainer;
FloatPoint m_translation;
float m_scale;
mutable OwnPtr<SVGViewSpec> m_viewSpec;
IntSize m_containerSize;
bool m_hasSetContainerSize;
};
}
#endif // ENABLE(SVG)
#endif