ExtensionsGLOpenGLES.h [plain text]
#pragma once
#include "ExtensionsGLOpenGLCommon.h"
#if USE(OPENGL_ES)
#if USE(LIBEPOXY)
#include <epoxy/gl.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#endif
#ifndef GL_EXT_robustness
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
#endif
#ifndef GL_EXT_robustness
#define GL_EXT_robustness 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GCGLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void);
GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, void *data);
GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GCGLsizei bufSize, float *params);
GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GCGLsizei bufSize, GLint *params);
#endif
typedef GCGLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, void *data);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GCGLsizei bufSize, float *params);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GCGLsizei bufSize, GLint *params);
#endif
namespace WebCore {
class ExtensionsGLOpenGLES : public ExtensionsGLOpenGLCommon {
public:
ExtensionsGLOpenGLES(GraphicsContextGLOpenGL*, bool useIndexedGetString);
virtual ~ExtensionsGLOpenGLES();
virtual void framebufferTexture2DMultisampleIMG(unsigned long target, unsigned long attachment, unsigned long textarget, unsigned texture, int level, unsigned long samples);
virtual void renderbufferStorageMultisampleIMG(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height);
bool isEnabled(const String&) override;
void blitFramebufferANGLE(GCGLint srcX0, GCGLint srcY0, GCGLint srcX1, GCGLint srcY1, GCGLint dstX0, GCGLint dstY0, GCGLint dstX1, GCGLint dstY1, GCGLbitfield mask, GCGLenum filter) override;
void renderbufferStorageMultisampleANGLE(GCGLenum target, GCGLsizei samples, GCGLenum internalformat, GCGLsizei width, GCGLsizei height) override;
void insertEventMarkerEXT(const String&) override;
void pushGroupMarkerEXT(const String&) override;
void popGroupMarkerEXT(void) override;
PlatformGLObject createVertexArrayOES() override;
void deleteVertexArrayOES(PlatformGLObject) override;
GCGLboolean isVertexArrayOES(PlatformGLObject) override;
void bindVertexArrayOES(PlatformGLObject) override;
void drawBuffersEXT(GCGLSpan<const GCGLenum>) override;
void drawArraysInstancedANGLE(GCGLenum mode, GCGLint first, GCGLsizei count, GCGLsizei primcount) override;
void drawElementsInstancedANGLE(GCGLenum mode, GCGLsizei count, GCGLenum type, GCGLvoidptr offset, GCGLsizei primcount) override;
void vertexAttribDivisorANGLE(GCGLuint index, GCGLuint divisor) override;
int getGraphicsResetStatusARB() override;
void readnPixelsEXT(int x, int y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLsizei bufSize, void *data) override;
void getnUniformfvEXT(GCGLuint program, int location, GCGLsizei bufSize, float *params) override;
void getnUniformivEXT(GCGLuint program, int location, GCGLsizei bufSize, int *params) override;
protected:
bool supportsExtension(const String&) override;
String getExtensions() override;
GCGLenum m_contextResetStatus;
bool m_supportsOESvertexArrayObject;
bool m_supportsIMGMultisampledRenderToTexture;
bool m_supportsANGLEinstancedArrays;
PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC m_glFramebufferTexture2DMultisampleIMG;
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC m_glRenderbufferStorageMultisampleIMG;
PFNGLBINDVERTEXARRAYOESPROC m_glBindVertexArrayOES;
PFNGLDELETEVERTEXARRAYSOESPROC m_glDeleteVertexArraysOES;
PFNGLGENVERTEXARRAYSOESPROC m_glGenVertexArraysOES;
PFNGLISVERTEXARRAYOESPROC m_glIsVertexArrayOES;
PFNGLGETGRAPHICSRESETSTATUSEXTPROC m_glGetGraphicsResetStatusEXT;
PFNGLREADNPIXELSEXTPROC m_glReadnPixelsEXT;
PFNGLGETNUNIFORMFVEXTPROC m_glGetnUniformfvEXT;
PFNGLGETNUNIFORMIVEXTPROC m_glGetnUniformivEXT;
PFNGLVERTEXATTRIBDIVISORANGLEPROC m_glVertexAttribDivisorANGLE;
PFNGLDRAWARRAYSINSTANCEDANGLEPROC m_glDrawArraysInstancedANGLE;
PFNGLDRAWELEMENTSINSTANCEDANGLEPROC m_glDrawElementsInstancedANGLE;
};
}
#endif // USE(OPENGL_ES)