SVGPathByteStreamSource.cpp [plain text]
#include "config.h"
#include "SVGPathByteStreamSource.h"
#include <wtf/text/StringConcatenateNumbers.h>
namespace WebCore {
SVGPathByteStreamSource::SVGPathByteStreamSource(const SVGPathByteStream& stream)
{
m_streamCurrent = stream.begin();
m_streamEnd = stream.end();
}
bool SVGPathByteStreamSource::hasMoreData() const
{
return m_streamCurrent < m_streamEnd;
}
SVGPathSegType SVGPathByteStreamSource::nextCommand(SVGPathSegType)
{
return static_cast<SVGPathSegType>(readSVGSegmentType());
}
Optional<SVGPathSegType> SVGPathByteStreamSource::parseSVGSegmentType()
{
return static_cast<SVGPathSegType>(readSVGSegmentType());
}
Optional<SVGPathSource::MoveToSegment> SVGPathByteStreamSource::parseMoveToSegment()
{
MoveToSegment segment;
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::LineToSegment> SVGPathByteStreamSource::parseLineToSegment()
{
LineToSegment segment;
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::LineToHorizontalSegment> SVGPathByteStreamSource::parseLineToHorizontalSegment()
{
LineToHorizontalSegment segment;
segment.x = readFloat();
return segment;
}
Optional<SVGPathSource::LineToVerticalSegment> SVGPathByteStreamSource::parseLineToVerticalSegment()
{
LineToVerticalSegment segment;
segment.y = readFloat();
return segment;
}
Optional<SVGPathSource::CurveToCubicSegment> SVGPathByteStreamSource::parseCurveToCubicSegment()
{
CurveToCubicSegment segment;
segment.point1 = readFloatPoint();
segment.point2 = readFloatPoint();
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::CurveToCubicSmoothSegment> SVGPathByteStreamSource::parseCurveToCubicSmoothSegment()
{
CurveToCubicSmoothSegment segment;
segment.point2 = readFloatPoint();
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::CurveToQuadraticSegment> SVGPathByteStreamSource::parseCurveToQuadraticSegment()
{
CurveToQuadraticSegment segment;
segment.point1 = readFloatPoint();
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::CurveToQuadraticSmoothSegment> SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment()
{
CurveToQuadraticSmoothSegment segment;
segment.targetPoint = readFloatPoint();
return segment;
}
Optional<SVGPathSource::ArcToSegment> SVGPathByteStreamSource::parseArcToSegment()
{
ArcToSegment segment;
segment.rx = readFloat();
segment.ry = readFloat();
segment.angle = readFloat();
segment.largeArc = readFlag();
segment.sweep = readFlag();
segment.targetPoint = readFloatPoint();
return segment;
}
}