SVGFilterElement.h [plain text]
#pragma once
#include "SVGElement.h"
#include "SVGURIReference.h"
#include "SVGUnitTypes.h"
namespace WebCore {
class SVGFilterElement final : public SVGElement, public SVGURIReference {
WTF_MAKE_ISO_ALLOCATED(SVGFilterElement);
public:
static Ref<SVGFilterElement> create(const QualifiedName&, Document&);
SVGUnitTypes::SVGUnitType filterUnits() const { return m_filterUnits->currentValue<SVGUnitTypes::SVGUnitType>(); }
SVGUnitTypes::SVGUnitType primitiveUnits() const { return m_primitiveUnits->currentValue<SVGUnitTypes::SVGUnitType>(); }
const SVGLengthValue& x() const { return m_x->currentValue(); }
const SVGLengthValue& y() const { return m_y->currentValue(); }
const SVGLengthValue& width() const { return m_width->currentValue(); }
const SVGLengthValue& height() const { return m_height->currentValue(); }
SVGAnimatedEnumeration& filterUnitsAnimated() { return m_filterUnits; }
SVGAnimatedEnumeration& primitiveUnitsAnimated() { return m_primitiveUnits; }
SVGAnimatedLength& xAnimated() { return m_x; }
SVGAnimatedLength& yAnimated() { return m_y; }
SVGAnimatedLength& widthAnimated() { return m_width; }
SVGAnimatedLength& heightAnimated() { return m_height; }
private:
SVGFilterElement(const QualifiedName&, Document&);
using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFilterElement, SVGElement, SVGURIReference>;
const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
void parseAttribute(const QualifiedName&, const AtomString&) final;
void svgAttributeChanged(const QualifiedName&) final;
void childrenChanged(const ChildChange&) final;
bool needsPendingResourceHandling() const final { return false; }
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
bool childShouldCreateRenderer(const Node&) const final;
bool selfHasRelativeLengths() const final { return true; }
PropertyRegistry m_propertyRegistry { *this };
Ref<SVGAnimatedEnumeration> m_filterUnits { SVGAnimatedEnumeration::create(this, SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) };
Ref<SVGAnimatedEnumeration> m_primitiveUnits { SVGAnimatedEnumeration::create(this, SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) };
Ref<SVGAnimatedLength> m_x { SVGAnimatedLength::create(this, SVGLengthMode::Width, "-10%") };
Ref<SVGAnimatedLength> m_y { SVGAnimatedLength::create(this, SVGLengthMode::Height, "-10%") };
Ref<SVGAnimatedLength> m_width { SVGAnimatedLength::create(this, SVGLengthMode::Width, "120%") };
Ref<SVGAnimatedLength> m_height { SVGAnimatedLength::create(this, SVGLengthMode::Height, "120%") };
};
}