SVGEllipseElement.h [plain text]
#pragma once
#include "SVGGeometryElement.h"
#include "SVGNames.h"
namespace WebCore {
class SVGEllipseElement final : public SVGGeometryElement {
WTF_MAKE_ISO_ALLOCATED(SVGEllipseElement);
public:
static Ref<SVGEllipseElement> create(const QualifiedName&, Document&);
const SVGLengthValue& cx() const { return m_cx->currentValue(); }
const SVGLengthValue& cy() const { return m_cy->currentValue(); }
const SVGLengthValue& rx() const { return m_rx->currentValue(); }
const SVGLengthValue& ry() const { return m_ry->currentValue(); }
SVGAnimatedLength& cxAnimated() { return m_cx; }
SVGAnimatedLength& cyAnimated() { return m_cy; }
SVGAnimatedLength& rxAnimated() { return m_rx; }
SVGAnimatedLength& ryAnimated() { return m_ry; }
private:
SVGEllipseElement(const QualifiedName&, Document&);
using PropertyRegistry = SVGPropertyOwnerRegistry<SVGEllipseElement, SVGGeometryElement>;
const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
void parseAttribute(const QualifiedName&, const AtomString&) final;
void svgAttributeChanged(const QualifiedName&) final;
bool isValid() const final { return SVGTests::isValid(); }
bool selfHasRelativeLengths() const final { return true; }
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
PropertyRegistry m_propertyRegistry { *this };
Ref<SVGAnimatedLength> m_cx { SVGAnimatedLength::create(this, SVGLengthMode::Width) };
Ref<SVGAnimatedLength> m_cy { SVGAnimatedLength::create(this, SVGLengthMode::Height) };
Ref<SVGAnimatedLength> m_rx { SVGAnimatedLength::create(this, SVGLengthMode::Width) };
Ref<SVGAnimatedLength> m_ry { SVGAnimatedLength::create(this, SVGLengthMode::Height) };
};
}