MarkedTextStyle.h   [plain text]


/*
 * Copyright (C) 2021 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
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 *
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#pragma once

#include "MarkedText.h"
#include "ShadowData.h"
#include "TextDecorationPainter.h"
#include "TextPaintStyle.h"
#include <wtf/Optional.h>

namespace WebCore {

class RenderText;
class RenderedDocumentMarker;

struct MarkedTextStyle {
    static bool areBackgroundMarkedTextStylesEqual(const MarkedTextStyle& a, const MarkedTextStyle& b)
    {
        return a.backgroundColor == b.backgroundColor;
    }
    static bool areForegroundMarkedTextStylesEqual(const MarkedTextStyle& a, const MarkedTextStyle& b)
    {
        return a.textStyles == b.textStyles && a.textShadow == b.textShadow && a.alpha == b.alpha;
    }
    static bool areDecorationMarkedTextStylesEqual(const MarkedTextStyle& a, const MarkedTextStyle& b)
    {
        return a.textDecorationStyles == b.textDecorationStyles && a.textShadow == b.textShadow && a.alpha == b.alpha;
    }

    Color backgroundColor;
    TextPaintStyle textStyles;
    TextDecorationPainter::Styles textDecorationStyles;
    Optional<ShadowData> textShadow;
    float alpha;
};

struct StyledMarkedText : MarkedText {
    StyledMarkedText(const MarkedText& marker)
        : MarkedText { marker }
    {
    }

    MarkedTextStyle style;
};

Vector<StyledMarkedText> subdivideAndResolveStyle(const Vector<MarkedText>&, const RenderText&, bool isFirstLine, const PaintInfo&);

using MarkedTextStylesEqualityFunction = bool (*)(const MarkedTextStyle&, const MarkedTextStyle&);
Vector<StyledMarkedText> coalesceAdjacentMarkedTexts(const Vector<StyledMarkedText>&, MarkedTextStylesEqualityFunction);

}