AudioOutputUnitAdaptorMac.cpp   [plain text]


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#include "config.h"
#include "AudioOutputUnitAdaptor.h"

#if ENABLE(WEB_AUDIO) && PLATFORM(MAC)

#include "AudioBus.h"
#include <CoreAudio/AudioHardware.h>

namespace WebCore {

void AudioOutputUnitAdaptor::configure(float hardwareSampleRate, unsigned numberOfOutputChannels)
{
    // Open and initialize DefaultOutputUnit
    AudioComponent comp;
    AudioComponentDescription desc;

    desc.componentType = kAudioUnitType_Output;
    desc.componentSubType = kAudioUnitSubType_DefaultOutput;
    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
    desc.componentFlags = 0;
    desc.componentFlagsMask = 0;
    comp = AudioComponentFindNext(0, &desc);

    ASSERT(comp);

    OSStatus result = AudioComponentInstanceNew(comp, &m_outputUnit);
    ASSERT(!result);

    result = AudioUnitInitialize(m_outputUnit);
    ASSERT(!result);

    // Set render callback
    AURenderCallbackStruct input;
    input.inputProc = inputProc;
    input.inputProcRefCon = this;
    result = AudioUnitSetProperty(m_outputUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, 0, &input, sizeof(input));
    ASSERT(!result);

    // Set stream format
    constexpr int bytesPerFloat = sizeof(Float32);
    constexpr int bitsPerByte = 8;

    AudioStreamBasicDescription streamFormat;
    streamFormat.mSampleRate = hardwareSampleRate;
    streamFormat.mFormatID = kAudioFormatLinearPCM;
    streamFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked | kAudioFormatFlagIsNonInterleaved;
    streamFormat.mBytesPerPacket = bytesPerFloat;
    streamFormat.mFramesPerPacket = 1;
    streamFormat.mBytesPerFrame = bytesPerFloat;
    streamFormat.mChannelsPerFrame = numberOfOutputChannels;
    streamFormat.mBitsPerChannel = bitsPerByte * bytesPerFloat;

    result = AudioUnitSetProperty(m_outputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, (void*)&streamFormat, sizeof(AudioStreamBasicDescription));
    ASSERT(!result);
}

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO) && PLATFORM(MAC)