#pragma once
#if USE(GLIB)
#include <wtf/Function.h>
#endif
#include <wtf/EnumTraits.h>
#if PLATFORM(MAC)
OBJC_CLASS NSScreen;
OBJC_CLASS NSWindow;
#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
typedef struct CGRect NSRect;
typedef struct CGPoint NSPoint;
#else
typedef struct _NSRect NSRect;
typedef struct _NSPoint NSPoint;
#endif
#endif
#if PLATFORM(IOS_FAMILY)
OBJC_CLASS UIScreen;
#endif
#if USE(CG)
typedef struct CGColorSpace *CGColorSpaceRef;
#endif
namespace WebCore {
class FloatRect;
class FloatSize;
class Widget;
using PlatformDisplayID = uint32_t;
#if PLATFORM(MAC)
using IORegistryGPUID = int64_t;
#endif
int screenDepth(Widget*);
int screenDepthPerComponent(Widget*);
bool screenIsMonochrome(Widget*);
bool screenHasInvertedColors();
#if USE(GLIB)
double screenDPI();
void setScreenDPIObserverHandler(Function<void()>&&, void*);
#endif
FloatRect screenRect(Widget*);
FloatRect screenAvailableRect(Widget*);
WEBCORE_EXPORT bool screenSupportsExtendedColor(Widget* = nullptr);
enum class DynamicRangeMode : uint8_t {
None,
Standard,
HLG,
HDR10,
DolbyVisionPQ,
};
#if HAVE(AVPLAYER_VIDEORANGEOVERRIDE)
WEBCORE_EXPORT DynamicRangeMode preferredDynamicRangeMode(Widget* = nullptr);
#else
constexpr DynamicRangeMode preferredDynamicRangeMode(Widget* = nullptr) { return DynamicRangeMode::Standard; }
#endif
#if PLATFORM(MAC) || PLATFORM(IOS_FAMILY)
WEBCORE_EXPORT bool screenSupportsHighDynamicRange(Widget* = nullptr);
#else
constexpr bool screenSupportsHighDynamicRange(Widget* = nullptr) { return false; }
#endif
#if USE(CG)
WEBCORE_EXPORT CGColorSpaceRef screenColorSpace(Widget* = nullptr);
#endif
struct ScreenProperties;
struct ScreenData;
WEBCORE_EXPORT ScreenProperties collectScreenProperties();
WEBCORE_EXPORT void setScreenProperties(const ScreenProperties&);
const ScreenProperties& getScreenProperties();
const ScreenData* screenData(PlatformDisplayID screendisplayID);
WEBCORE_EXPORT PlatformDisplayID primaryScreenDisplayID();
#if PLATFORM(MAC)
WEBCORE_EXPORT PlatformDisplayID displayID(NSScreen *);
WEBCORE_EXPORT NSScreen *screen(NSWindow *);
NSScreen *screen(PlatformDisplayID);
FloatRect screenRectForDisplay(PlatformDisplayID);
WEBCORE_EXPORT FloatRect screenRectForPrimaryScreen();
WEBCORE_EXPORT FloatRect toUserSpace(const NSRect&, NSWindow *destination);
WEBCORE_EXPORT FloatRect toUserSpaceForPrimaryScreen(const NSRect&);
WEBCORE_EXPORT NSRect toDeviceSpace(const FloatRect&, NSWindow *source);
NSPoint flipScreenPoint(const NSPoint&, NSScreen *);
WEBCORE_EXPORT void setShouldOverrideScreenSupportsHighDynamicRange(bool shouldOverride, bool supportsHighDynamicRange);
uint32_t primaryOpenGLDisplayMask();
uint32_t displayMaskForDisplay(PlatformDisplayID);
IORegistryGPUID primaryGPUID();
IORegistryGPUID gpuIDForDisplay(PlatformDisplayID);
IORegistryGPUID gpuIDForDisplayMask(uint32_t);
#endif // !PLATFORM(MAC)
#if PLATFORM(IOS_FAMILY)
float screenPPIFactor();
WEBCORE_EXPORT FloatSize screenSize();
WEBCORE_EXPORT FloatSize availableScreenSize();
WEBCORE_EXPORT FloatSize overrideScreenSize();
WEBCORE_EXPORT float screenScaleFactor(UIScreen * = nullptr);
#endif
#if ENABLE(TOUCH_EVENTS)
#if PLATFORM(GTK) || PLATFORM(WPE)
WEBCORE_EXPORT bool screenHasTouchDevice();
WEBCORE_EXPORT bool screenIsTouchPrimaryInputDevice();
#else
constexpr bool screenHasTouchDevice() { return true; }
constexpr bool screenIsTouchPrimaryInputDevice() { return true; }
#endif
#endif
}
namespace WTF {
template<> struct EnumTraits<WebCore::DynamicRangeMode> {
using values = EnumValues<
WebCore::DynamicRangeMode,
WebCore::DynamicRangeMode::None,
WebCore::DynamicRangeMode::Standard,
WebCore::DynamicRangeMode::HLG,
WebCore::DynamicRangeMode::HDR10,
WebCore::DynamicRangeMode::DolbyVisionPQ
>;
};
}