LayoutIntegrationInlineContentBuilder.h   [plain text]


/*
 * Copyright (C) 2020 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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#pragma once

#if ENABLE(LAYOUT_FORMATTING_CONTEXT)

#include <wtf/Vector.h>

namespace WebCore {

class RenderBlockFlow;

namespace Layout {
class InlineFormattingState;
class LayoutState;
}

namespace LayoutIntegration {

struct InlineContent;
struct LineLevelVisualAdjustmentsForRuns;

class InlineContentBuilder {
public:
    InlineContentBuilder(const Layout::LayoutState&, const RenderBlockFlow&, const BoxTree&);

    void build(const Layout::InlineFormattingState&, InlineContent&) const;

private:
    using LineLevelVisualAdjustmentsForRunsList = Vector<LineLevelVisualAdjustmentsForRuns>;

    LineLevelVisualAdjustmentsForRunsList computeLineLevelVisualAdjustmentsForRuns(const Layout::InlineFormattingState&) const;
    void createDisplayLineRuns(const Layout::InlineFormattingState&, InlineContent&, const LineLevelVisualAdjustmentsForRunsList&) const;
    void createDisplayLines(const Layout::InlineFormattingState&, InlineContent&, const LineLevelVisualAdjustmentsForRunsList&) const;

    const Layout::LayoutState& m_layoutState;
    const RenderBlockFlow& m_blockFlow;
    const BoxTree& m_boxTree;
};

}
}
#endif