RenderText.h   [plain text]

 * (C) 1999 Lars Knoll (
 * (C) 2000 Dirk Mueller (
 * Copyright (C) 2004-2017 Apple Inc. All rights reserved.
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * Library General Public License for more details.
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.

#pragma once

#include "RenderElement.h"
#include "RenderTextLineBoxes.h"
#include "SimpleLineLayout.h"
#include "Text.h"
#include <wtf/Forward.h>
#include <wtf/text/TextBreakIterator.h>

namespace WebCore {

class Font;
class InlineTextBox;
struct GlyphOverflow;

namespace LayoutIntegration {
class LineLayout;

class RenderText : public RenderObject {
    RenderText(Text&, const String&);
    RenderText(Document&, const String&);

    virtual ~RenderText();

    WEBCORE_EXPORT Text* textNode() const;

    virtual bool isTextFragment() const;

    const RenderStyle& style() const;
    const RenderStyle& firstLineStyle() const;
    const RenderStyle* getCachedPseudoStyle(PseudoId, const RenderStyle* parentStyle = nullptr) const;

    Color selectionBackgroundColor() const;
    Color selectionForegroundColor() const;
    Color selectionEmphasisMarkColor() const;
    std::unique_ptr<RenderStyle> selectionPseudoStyle() const;

    virtual String originalText() const;

    void extractTextBox(InlineTextBox& box) { m_lineBoxes.extract(box); }
    void attachTextBox(InlineTextBox& box) { m_lineBoxes.attach(box); }
    void removeTextBox(InlineTextBox& box) { m_lineBoxes.remove(box); }

    StringImpl& text() const { return *m_text.impl(); } // Since m_text can never be null, returning this type means callers won't null check.
    String textWithoutConvertingBackslashToYenSymbol() const;

    InlineTextBox* createInlineTextBox() { return m_lineBoxes.createAndAppendLineBox(*this); }
    void dirtyLineBoxes(bool fullLayout);
    void deleteLineBoxes();

    void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const final;
    Vector<IntRect> absoluteRectsForRange(unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false, bool* wasFixed = nullptr) const;
    void collectSelectionRects(Vector<SelectionRect>&, unsigned startOffset = 0, unsigned endOffset = std::numeric_limits<unsigned>::max()) final;

    void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const final;
    Vector<FloatQuad> absoluteQuadsForRange(unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false, bool ignoreEmptyTextSelections = false, bool* wasFixed = nullptr) const;

    Vector<FloatQuad> absoluteQuadsClippedToEllipsis() const;

    Position positionForPoint(const LayoutPoint&) final;

    UChar characterAt(unsigned) const;
    unsigned length() const final { return text().length(); }

    void positionLineBox(InlineTextBox&);

    virtual float width(unsigned from, unsigned length, const FontCascade&, float xPos, HashSet<const Font*>* fallbackFonts = nullptr, GlyphOverflow* = nullptr) const;
    virtual float width(unsigned from, unsigned length, float xPos, bool firstLine = false, HashSet<const Font*>* fallbackFonts = nullptr, GlyphOverflow* = nullptr) const;

    float minLogicalWidth() const;
    float maxLogicalWidth() const;

    struct Widths {
        float min { 0 };
        float max { 0 };
        float beginMin { 0 };
        float endMin { 0 };
        float beginMax { 0 };
        float endMax { 0 };
        bool beginWS { false };
        bool endWS { false };
        bool hasBreakableChar { false };
        bool hasBreak { false };
    Widths trimmedPreferredWidths(float leadWidth, bool& stripFrontSpaces);

    float hangablePunctuationStartWidth(unsigned index) const;
    float hangablePunctuationEndWidth(unsigned index) const;
    unsigned firstCharacterIndexStrippingSpaces() const;
    unsigned lastCharacterIndexStrippingSpaces() const;
    static bool isHangableStopOrComma(UChar);
    WEBCORE_EXPORT virtual IntRect linesBoundingBox() const;
    LayoutRect linesVisualOverflowBoundingBox() const;

    WEBCORE_EXPORT IntPoint firstRunLocation() const;

    virtual void setText(const String&, bool force = false);
    void setTextWithOffset(const String&, unsigned offset, unsigned len, bool force = false);

    bool canBeSelectionLeaf() const override { return true; }

    LayoutRect collectSelectionRectsForLineBoxes(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent, Vector<LayoutRect>&);

    LayoutUnit marginLeft() const { return minimumValueForLength(style().marginLeft(), 0); }
    LayoutUnit marginRight() const { return minimumValueForLength(style().marginRight(), 0); }

    InlineTextBox* firstTextBox() const { return m_lineBoxes.first(); }
    InlineTextBox* lastTextBox() const { return m_lineBoxes.last(); }

    int caretMinOffset() const final;
    int caretMaxOffset() const final;
    unsigned countRenderedCharacterOffsetsUntil(unsigned) const;
    bool containsRenderedCharacterOffset(unsigned) const;
    bool containsCaretOffset(unsigned) const;
    bool hasRenderedText() const;

    // FIXME: These should return unsigneds.
    int previousOffset(int current) const final;
    int previousOffsetForBackwardDeletion(int current) const final;
    int nextOffset(int current) const final;

    bool containsReversedText() const { return m_containsReversedText; }

    void momentarilyRevealLastTypedCharacter(unsigned offsetAfterLastTypedCharacter);

    InlineTextBox* findNextInlineTextBox(int offset, int& pos) const { return m_lineBoxes.findNext(offset, pos); }

    bool isAllCollapsibleWhitespace() const;

    bool canUseSimpleFontCodePath() const { return m_canUseSimpleFontCodePath; }

    void removeAndDestroyTextBoxes();

    virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);

    virtual std::unique_ptr<InlineTextBox> createTextBox();

    float candidateComputedTextSize() const { return m_candidateComputedTextSize; }
    void setCandidateComputedTextSize(float size) { m_candidateComputedTextSize = size; }

    void ensureLineBoxes();
    const SimpleLineLayout::Layout* simpleLineLayout() const;
    const LayoutIntegration::LineLayout* layoutFormattingContextLineLayout() const;
    bool usesComplexLineLayoutPath() const;

    StringView stringView(unsigned start = 0, Optional<unsigned> stop = WTF::nullopt) const;

    LayoutUnit topOfFirstText() const;
    bool containsOnlyHTMLWhitespace(unsigned from, unsigned length) const;
    bool canUseSimplifiedTextMeasuring() const { return m_canUseSimplifiedTextMeasuring; }

    Vector<std::pair<unsigned, unsigned>> draggedContentRangesBetweenOffsets(unsigned startOffset, unsigned endOffset) const;

    RenderInline* inlineWrapperForDisplayContents();
    void setInlineWrapperForDisplayContents(RenderInline*);

    static RenderText* findByDisplayContentsInlineWrapperCandidate(RenderElement&);

    virtual void computePreferredLogicalWidths(float leadWidth);
    void willBeDestroyed() override;

    virtual void setRenderedText(const String&);
    virtual UChar previousCharacter() const;

    RenderTextLineBoxes m_lineBoxes;

    RenderText(Node&, const String&);

    const char* renderName() const override;

    bool canHaveChildren() const final { return false; }

    VisiblePosition positionForPoint(const LayoutPoint&, const RenderFragmentContainer*) override;

    void setSelectionState(HighlightState) final;
    LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) final;
    LayoutRect localCaretRect(InlineBox*, unsigned caretOffset, LayoutUnit* extraWidthToEndOfLine = nullptr) override;
    LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const final;

    void computePreferredLogicalWidths(float leadWidth, HashSet<const Font*>& fallbackFonts, GlyphOverflow&);

    bool computeCanUseSimpleFontCodePath() const;
    bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) final { ASSERT_NOT_REACHED(); return false; }

    float widthFromCache(const FontCascade&, unsigned start, unsigned len, float xPos, HashSet<const Font*>* fallbackFonts, GlyphOverflow*, const RenderStyle&) const;
    bool computeUseBackslashAsYenSymbol() const;

    void secureText(UChar mask);

    LayoutRect collectSelectionRectsForLineBoxes(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent, Vector<LayoutRect>*);
    bool computeCanUseSimplifiedTextMeasuring() const;

    void node() const = delete;
    void container() const = delete; // Use parent() instead.
    void container(const RenderLayerModelObject&, bool&) const = delete; // Use parent() instead.

    // We put the bitfield first to minimize padding on 64-bit.
    unsigned m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines.
    unsigned m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> with '\n').
    unsigned m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t').
    unsigned m_hasBeginWS : 1; // Whether or not we begin with WS (only true if we aren't pre)
    unsigned m_hasEndWS : 1; // Whether or not we end with WS (only true if we aren't pre)
    unsigned m_linesDirty : 1; // This bit indicates that the text run has already dirtied specific
                           // line boxes, and this hint will enable layoutInlineChildren to avoid
                           // just dirtying everything when character data is modified (e.g., appended/inserted
                           // or removed).
    unsigned m_containsReversedText : 1;
    unsigned m_isAllASCII : 1;
    unsigned m_canUseSimpleFontCodePath : 1;
    mutable unsigned m_knownToHaveNoOverflowAndNoFallbackFonts : 1;
    unsigned m_useBackslashAsYenSymbol : 1;
    unsigned m_originalTextDiffersFromRendered : 1;
    unsigned m_hasInlineWrapperForDisplayContents : 1;
    unsigned m_canUseSimplifiedTextMeasuring : 1;

    // FIXME: This should probably be part of the text sizing structures in Document instead. That would save some memory.
    float m_candidateComputedTextSize { 0 };
    float m_minWidth { -1 };
    float m_maxWidth { -1 };
    float m_beginMinWidth { 0 };
    float m_endMinWidth { 0 };

    String m_text;

String applyTextTransform(const RenderStyle&, const String&, UChar previousCharacter);
String capitalize(const String&, UChar previousCharacter);
LineBreakIteratorMode mapLineBreakToIteratorMode(LineBreak);

inline UChar RenderText::characterAt(unsigned i) const
    return i >= length() ? 0 : text()[i];

inline const RenderStyle& RenderText::style() const
    return parent()->style();

inline const RenderStyle& RenderText::firstLineStyle() const
    return parent()->firstLineStyle();

inline const RenderStyle* RenderText::getCachedPseudoStyle(PseudoId pseudoId, const RenderStyle* parentStyle) const
    // Pseudostyle is associated with an element, so ascend the tree until we find a non-anonymous ancestor.
    if (auto* ancestor = firstNonAnonymousAncestor())
        return ancestor->getCachedPseudoStyle(pseudoId, parentStyle);
    return nullptr;

inline Color RenderText::selectionBackgroundColor() const
    if (auto* ancestor = firstNonAnonymousAncestor())
        return ancestor->selectionBackgroundColor();
    return Color();

inline Color RenderText::selectionForegroundColor() const
    if (auto* ancestor = firstNonAnonymousAncestor())
        return ancestor->selectionForegroundColor();
    return Color();

inline Color RenderText::selectionEmphasisMarkColor() const
    if (auto* ancestor = firstNonAnonymousAncestor())
        return ancestor->selectionEmphasisMarkColor();
    return Color();

inline std::unique_ptr<RenderStyle> RenderText::selectionPseudoStyle() const
    if (auto* ancestor = firstNonAnonymousAncestor())
        return ancestor->selectionPseudoStyle();
    return nullptr;

inline RenderText* Text::renderer() const
    return downcast<RenderText>(Node::renderer());

} // namespace WebCore