/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ [ ExportMacro=WEBCORE_EXPORT, Exposed=(Window,Worker), ImplementationLacksVTable ] interface DOMMatrixReadOnly { [CallWith=ScriptExecutionContext, MayThrowException] constructor(optional (DOMString or sequence) init); [MayThrowException, NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other); [MayThrowException, NewObject] static DOMMatrixReadOnly fromFloat32Array(Float32Array array32); [MayThrowException, NewObject] static DOMMatrixReadOnly fromFloat64Array(Float64Array array64); // These attributes are simple aliases for certain elements of the 4x4 matrix readonly attribute unrestricted double a; // Alias for m11. readonly attribute unrestricted double b; // Alias for m12. readonly attribute unrestricted double c; // Alias for m21. readonly attribute unrestricted double d; // Alias for m22. readonly attribute unrestricted double e; // Alias for m41. readonly attribute unrestricted double f; // Alias for m42. readonly attribute unrestricted double m11; readonly attribute unrestricted double m12; readonly attribute unrestricted double m13; readonly attribute unrestricted double m14; readonly attribute unrestricted double m21; readonly attribute unrestricted double m22; readonly attribute unrestricted double m23; readonly attribute unrestricted double m24; readonly attribute unrestricted double m31; readonly attribute unrestricted double m32; readonly attribute unrestricted double m33; readonly attribute unrestricted double m34; readonly attribute unrestricted double m41; readonly attribute unrestricted double m42; readonly attribute unrestricted double m43; readonly attribute unrestricted double m44; readonly attribute boolean is2D; readonly attribute boolean isIdentity; // Immutable transform methods [NewObject] DOMMatrix translate(optional unrestricted double tx = 0, optional unrestricted double ty = 0, optional unrestricted double tz = 0); [NewObject] DOMMatrix scale(optional unrestricted double scaleX = 1, optional unrestricted double scaleY, optional unrestricted double scaleZ = 1, optional unrestricted double originX = 0, optional unrestricted double originY = 0, optional unrestricted double originZ = 0); [NewObject] DOMMatrix scale3d(optional unrestricted double scale = 1, optional unrestricted double originX = 0, optional unrestricted double originY = 0, optional unrestricted double originZ = 0); [NewObject] DOMMatrix rotate(optional unrestricted double rotX = 0, optional unrestricted double rotY, optional unrestricted double rotZ); // Angles are in degrees. [NewObject] DOMMatrix rotateFromVector(optional unrestricted double x = 0, optional unrestricted double y = 0); [NewObject] DOMMatrix rotateAxisAngle(optional unrestricted double x = 0, optional unrestricted double y = 0, optional unrestricted double z = 0, optional unrestricted double angle = 0); // Angle is in degrees. [NewObject] DOMMatrix skewX(optional unrestricted double sx = 0); // Angle is in degrees. [NewObject] DOMMatrix skewY(optional unrestricted double sy = 0); // Angle is in degrees. [MayThrowException, NewObject] DOMMatrix multiply(optional DOMMatrixInit other); [NewObject] DOMMatrix flipX(); [NewObject] DOMMatrix flipY(); [NewObject] DOMMatrix inverse(); [NewObject] DOMPoint transformPoint(optional DOMPointInit point); [MayThrowException] Float32Array toFloat32Array(); [MayThrowException] Float64Array toFloat64Array(); [Exposed=Window, MayThrowException] stringifier; serializer = { attribute }; };