TextFieldInputType.h [plain text]
#pragma once
#include "AutoFillButtonElement.h"
#include "DataListButtonElement.h"
#include "DataListSuggestionPicker.h"
#include "DataListSuggestionsClient.h"
#include "InputType.h"
#include "SpinButtonElement.h"
namespace WebCore {
class DOMFormData;
class TextControlInnerTextElement;
class TextFieldInputType : public InputType, protected SpinButtonElement::SpinButtonOwner, protected AutoFillButtonElement::AutoFillButtonOwner
#if ENABLE(DATALIST_ELEMENT)
, private DataListSuggestionsClient, protected DataListButtonElement::DataListButtonOwner
#endif
{
protected:
explicit TextFieldInputType(HTMLInputElement&);
virtual ~TextFieldInputType();
ShouldCallBaseEventHandler handleKeydownEvent(KeyboardEvent&) override;
void handleKeydownEventForSpinButton(KeyboardEvent&);
#if ENABLE(DATALIST_ELEMENT)
void handleClickEvent(MouseEvent&) final;
#endif
HTMLElement* containerElement() const final;
HTMLElement* innerBlockElement() const final;
RefPtr<TextControlInnerTextElement> innerTextElement() const final;
HTMLElement* innerSpinButtonElement() const final;
HTMLElement* capsLockIndicatorElement() const final;
HTMLElement* autoFillButtonElement() const final;
#if ENABLE(DATALIST_ELEMENT)
HTMLElement* dataListButtonElement() const final;
#endif
virtual bool needsContainer() const;
void createShadowSubtree() override;
void destroyShadowSubtree() override;
void attributeChanged(const QualifiedName&) override;
void disabledStateChanged() final;
void readOnlyStateChanged() final;
bool supportsReadOnly() const final;
void handleFocusEvent(Node* oldFocusedNode, FocusDirection) final;
void handleBlurEvent() final;
void setValue(const String&, bool valueChanged, TextFieldEventBehavior) override;
void updateInnerTextValue() final;
String sanitizeValue(const String&) const override;
virtual String convertFromVisibleValue(const String&) const;
virtual void didSetValueByUserEdit();
private:
bool isKeyboardFocusable(KeyboardEvent*) const final;
bool isMouseFocusable() const final;
bool isTextField() const final;
bool isEmptyValue() const final;
bool valueMissing(const String&) const final;
void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent&) final;
void forwardEvent(Event&) final;
bool shouldSubmitImplicitly(Event&) final;
RenderPtr<RenderElement> createInputRenderer(RenderStyle&&) override;
bool shouldUseInputMethod() const override;
bool shouldRespectListAttribute() override;
HTMLElement* placeholderElement() const final;
void updatePlaceholderText() final;
bool appendFormData(DOMFormData&, bool multipart) const final;
void subtreeHasChanged() final;
void capsLockStateMayHaveChanged() final;
void updateAutoFillButton() final;
void elementDidBlur() final;
void focusAndSelectSpinButtonOwner() final;
bool shouldSpinButtonRespondToMouseEvents() final;
bool shouldSpinButtonRespondToWheelEvents() final;
void spinButtonStepDown() final;
void spinButtonStepUp() final;
void autoFillButtonElementWasClicked() final;
bool shouldHaveSpinButton() const;
bool shouldHaveCapsLockIndicator() const;
bool shouldDrawCapsLockIndicator() const;
bool shouldDrawAutoFillButton() const;
void createContainer();
void createAutoFillButton(AutoFillButtonType);
#if ENABLE(DATALIST_ELEMENT)
void createDataListDropdownIndicator();
bool isPresentingAttachedView() const final;
void dataListMayHaveChanged() final;
void displaySuggestions(DataListSuggestionActivationType);
void closeSuggestions();
IntRect elementRectInRootViewCoordinates() const final;
Vector<DataListSuggestion> suggestions() final;
void didSelectDataListOption(const String&) final;
void didCloseSuggestions() final;
static bool shouldOnlyShowDataListDropdownButtonWhenFocusedOrEdited();
void dataListButtonElementWasClicked() final;
RefPtr<DataListButtonElement> m_dataListDropdownIndicator;
std::pair<String, Vector<DataListSuggestion>> m_cachedSuggestions;
std::unique_ptr<DataListSuggestionPicker> m_suggestionPicker;
#endif
RefPtr<HTMLElement> m_container;
RefPtr<HTMLElement> m_innerBlock;
RefPtr<TextControlInnerTextElement> m_innerText;
RefPtr<HTMLElement> m_placeholder;
RefPtr<SpinButtonElement> m_innerSpinButton;
RefPtr<HTMLElement> m_capsLockIndicator;
RefPtr<HTMLElement> m_autoFillButton;
};
}