BaseCheckableInputType.cpp [plain text]
#include "config.h"
#include "BaseCheckableInputType.h"
#include "DOMFormData.h"
#include "FormController.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
#include "KeyboardEvent.h"
#include <wtf/NeverDestroyed.h>
namespace WebCore {
using namespace HTMLNames;
FormControlState BaseCheckableInputType::saveFormControlState() const
{
ASSERT(element());
return { element()->checked() ? "on"_s : "off"_s };
}
void BaseCheckableInputType::restoreFormControlState(const FormControlState& state)
{
ASSERT(element());
element()->setChecked(state[0] == "on");
}
bool BaseCheckableInputType::appendFormData(DOMFormData& formData, bool) const
{
ASSERT(element());
if (!element()->checked())
return false;
formData.append(element()->name(), element()->value());
return true;
}
auto BaseCheckableInputType::handleKeydownEvent(KeyboardEvent& event) -> ShouldCallBaseEventHandler
{
const String& key = event.keyIdentifier();
if (key == "U+0020") {
ASSERT(element());
element()->setActive(true, true);
return ShouldCallBaseEventHandler::No;
}
return ShouldCallBaseEventHandler::Yes;
}
void BaseCheckableInputType::handleKeypressEvent(KeyboardEvent& event)
{
if (event.charCode() == ' ') {
event.setDefaultHandled();
}
}
bool BaseCheckableInputType::canSetStringValue() const
{
return false;
}
bool BaseCheckableInputType::accessKeyAction(bool sendMouseEvents)
{
ASSERT(element());
return InputType::accessKeyAction(sendMouseEvents) || element()->dispatchSimulatedClick(0, sendMouseEvents ? SendMouseUpDownEvents : SendNoEvents);
}
String BaseCheckableInputType::fallbackValue() const
{
static MainThreadNeverDestroyed<const AtomString> on("on", AtomString::ConstructFromLiteral);
return on.get();
}
bool BaseCheckableInputType::storesValueSeparateFromAttribute()
{
return false;
}
void BaseCheckableInputType::setValue(const String& sanitizedValue, bool, TextFieldEventBehavior)
{
ASSERT(element());
element()->setAttributeWithoutSynchronization(valueAttr, sanitizedValue);
}
bool BaseCheckableInputType::isCheckable()
{
return true;
}
void BaseCheckableInputType::fireInputAndChangeEvents()
{
if (!element()->isConnected())
return;
if (!shouldSendChangeEventAfterCheckedChanged())
return;
auto protectedThis = makeRef(*this);
element()->setTextAsOfLastFormControlChangeEvent(String());
element()->dispatchInputEvent();
if (auto* element = this->element())
element->dispatchFormControlChangeEvent();
}
}