/* * Copyright (C) 2020 Igalia S.L. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBXR) #include "WebXRRigidTransform.h" #include "XREye.h" #include <JavaScriptCore/Float32Array.h> #include <wtf/IsoMalloc.h> #include <wtf/Ref.h> #include <wtf/RefCounted.h> #include <wtf/Vector.h> namespace WebCore { class WebXRRigidTransform; class WebXRView : public RefCounted<WebXRView> { WTF_MAKE_ISO_ALLOCATED(WebXRView); public: static Ref<WebXRView> create(); ~WebXRView(); XREye eye() const { return m_eye; } const Float32Array& projectionMatrix() const { return *m_projectionMatrix; } const WebXRRigidTransform& transform() const { return *m_transform; } void setEye(XREye eye) { m_eye = eye; } void setProjectionMatrix(const Vector<float>&); void setTransform(RefPtr<WebXRRigidTransform>&& viewOffset) { m_transform = WTFMove(viewOffset); } private: WebXRView(); XREye m_eye; RefPtr<Float32Array> m_projectionMatrix; RefPtr<WebXRRigidTransform> m_transform; }; } // namespace WebCore #endif // ENABLE(WEBXR)