WebGPUPipeline.cpp   [plain text]


/*
 * Copyright (C) 2019 Apple Inc. All rights reserved.
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#include "config.h"
#include "WebGPUPipeline.h"

#if ENABLE(WEBGPU)

#include "GPUErrorScopes.h"
#include "InspectorInstrumentation.h"
#include "ScriptExecutionContext.h"
#include "WebGPUDevice.h"
#include <wtf/HashMap.h>
#include <wtf/Lock.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/Ref.h>

namespace WebCore {

HashMap<WebGPUPipeline*, WebGPUDevice*>& WebGPUPipeline::instances(const LockHolder&)
{
    static NeverDestroyed<HashMap<WebGPUPipeline*, WebGPUDevice*>> instances;
    return instances;
}

Lock& WebGPUPipeline::instancesMutex()
{
    static Lock mutex;
    return mutex;
}

WebGPUPipeline::WebGPUPipeline(WebGPUDevice& device, GPUErrorScopes& errorScopes)
    : GPUObjectBase(makeRef(errorScopes))
    , ContextDestructionObserver(device.scriptExecutionContext())
{
    ASSERT(scriptExecutionContext());

    {
        LockHolder lock(instancesMutex());
        instances(lock).add(this, &device);
    }
}

WebGPUPipeline::~WebGPUPipeline()
{
    InspectorInstrumentation::willDestroyWebGPUPipeline(*this);

    {
        LockHolder lock(instancesMutex());
        ASSERT(instances(lock).contains(this));
        instances(lock).remove(this);
    }
}

void WebGPUPipeline::contextDestroyed()
{
    InspectorInstrumentation::willDestroyWebGPUPipeline(*this);

    ContextDestructionObserver::contextDestroyed();
}

} // namespace WebCore

#endif // ENABLE(WEBGPU)