/* * Copyright (C) 2006 Samuel Weinig * Copyright (C) 2006 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ interface SVGPathElement : SVGGeometryElement { unsigned long getPathSegAtLength(optional unrestricted float distance = NaN); SVGPathSegClosePath createSVGPathSegClosePath(); SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN); SVGPathSegMovetoRel createSVGPathSegMovetoRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN); SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN); SVGPathSegLinetoRel createSVGPathSegLinetoRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN); SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x1 = NaN, optional unrestricted float y1 = NaN, optional unrestricted float x2 = NaN, optional unrestricted float y2 = NaN); SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x1 = NaN, optional unrestricted float y1 = NaN, optional unrestricted float x2 = NaN, optional unrestricted float y2 = NaN); SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x1 = NaN, optional unrestricted float y1 = NaN); SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x1 = NaN, optional unrestricted float y1 = NaN); SVGPathSegArcAbs createSVGPathSegArcAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float r1 = NaN, optional unrestricted float r2 = NaN, optional unrestricted float angle = NaN, optional boolean largeArcFlag = false, optional boolean sweepFlag = false); SVGPathSegArcRel createSVGPathSegArcRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float r1 = NaN, optional unrestricted float r2 = NaN, optional unrestricted float angle = NaN, optional boolean largeArcFlag = false, optional boolean sweepFlag = false); SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(optional unrestricted float x = NaN); SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(optional unrestricted float x = NaN); SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(optional unrestricted float y = NaN); SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(optional unrestricted float y = NaN); SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x2 = NaN, optional unrestricted float y2 = NaN); SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN, optional unrestricted float x2 = NaN, optional unrestricted float y2 = NaN); SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(optional unrestricted float x = NaN, optional unrestricted float y = NaN); SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(optional unrestricted float x = NaN, optional unrestricted float y = NaN); readonly attribute SVGPathSegList pathSegList; readonly attribute SVGPathSegList normalizedPathSegList; readonly attribute SVGPathSegList animatedPathSegList; readonly attribute SVGPathSegList animatedNormalizedPathSegList; };