GStreamerCapturer.h [plain text]
#pragma once
#if ENABLE(MEDIA_STREAM) && USE(LIBWEBRTC) && USE(GSTREAMER)
#include "GStreamerCaptureDevice.h"
#include "GStreamerCommon.h"
#include "LibWebRTCMacros.h"
#include <gst/gst.h>
namespace WebCore {
class GStreamerCapturer {
WTF_MAKE_FAST_ALLOCATED;
public:
GStreamerCapturer(GStreamerCaptureDevice, GRefPtr<GstCaps>);
GStreamerCapturer(const char* sourceFactory, GRefPtr<GstCaps>);
~GStreamerCapturer();
void setupPipeline();
virtual void play();
virtual void stop();
GstCaps* caps();
void addSink(GstElement *newSink);
GstElement* makeElement(const char* factoryName);
virtual GstElement* createSource();
GstElement* source() { return m_src.get(); }
virtual const char* name() = 0;
GstElement* sink() const { return m_sink.get(); }
void setSink(GstElement* sink) { m_sink = adoptGRef(sink); };
GstElement* pipeline() const { return m_pipeline.get(); }
virtual GstElement* createConverter() = 0;
protected:
GRefPtr<GstElement> m_sink;
GRefPtr<GstElement> m_src;
GRefPtr<GstElement> m_tee;
GRefPtr<GstElement> m_capsfilter;
GRefPtr<GstDevice> m_device;
GRefPtr<GstCaps> m_caps;
GRefPtr<GstElement> m_pipeline;
private:
const char* m_sourceFactory;
};
}
#endif // ENABLE(MEDIA_STREAM) && USE(LIBWEBRTC) && USE(GSTREAMER)