ImageBufferIOSurfaceBackend.cpp   [plain text]


/*
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#include "config.h"
#include "ImageBufferIOSurfaceBackend.h"

#if HAVE(IOSURFACE)

#include "GraphicsContextCG.h"
#include "ImageData.h"
#include "IntRect.h"
#include "IOSurface.h"
#include <CoreGraphics/CoreGraphics.h>
#include <pal/spi/cg/CoreGraphicsSPI.h>
#include <wtf/IsoMallocInlines.h>
#include <wtf/StdLibExtras.h>

namespace WebCore {

WTF_MAKE_ISO_ALLOCATED_IMPL(ImageBufferIOSurfaceBackend);

IntSize ImageBufferIOSurfaceBackend::calculateBackendSize(const FloatSize& size, float resolutionScale)
{
    IntSize backendSize = ImageBufferCGBackend::calculateBackendSize(size, resolutionScale);
    if (backendSize.isEmpty())
        return { };

    IntSize maxSize = IOSurface::maximumSize();
    if (backendSize.width() > maxSize.width() || backendSize.height() > maxSize.height())
        return { };

    return backendSize;
}

RetainPtr<CGColorSpaceRef> ImageBufferIOSurfaceBackend::contextColorSpace(const GraphicsContext& context)
{
    CGContextRef cgContext = context.platformContext();

    if (CGContextGetType(cgContext) == kCGContextTypeIOSurface)
        return CGIOSurfaceContextGetColorSpace(cgContext);
    
    return ImageBufferCGBackend::contextColorSpace(context);
}

std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, CGColorSpaceRef cgColorSpace, const HostWindow* hostWindow)
{
    IntSize backendSize = calculateBackendSize(size, resolutionScale);
    if (backendSize.isEmpty())
        return nullptr;

    auto surface = IOSurface::create(backendSize, backendSize, cgColorSpace);
    if (!surface)
        return nullptr;

    RetainPtr<CGContextRef> cgContext = surface->ensurePlatformContext(hostWindow);
    if (!cgContext)
        return nullptr;

    CGContextClearRect(cgContext.get(), FloatRect(FloatPoint::zero(), backendSize));

    return makeUnique<ImageBufferIOSurfaceBackend>(size, backendSize, resolutionScale, colorSpace, WTFMove(surface));
}

std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, const GraphicsContext& context)
{
    if (auto cgColorSpace = contextColorSpace(context))
        return ImageBufferIOSurfaceBackend::create(size, 1, ColorSpace::SRGB, cgColorSpace.get(), nullptr);
    
    return ImageBufferIOSurfaceBackend::create(size, 1, ColorSpace::SRGB, nullptr);
}

std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, const HostWindow* hostWindow)
{
    return ImageBufferIOSurfaceBackend::create(size, resolutionScale, colorSpace, cachedCGColorSpace(colorSpace), hostWindow);
}


ImageBufferIOSurfaceBackend::ImageBufferIOSurfaceBackend(const FloatSize& logicalSize, const IntSize& backendSize, float resolutionScale, ColorSpace colorSpace, std::unique_ptr<IOSurface>&& surface)
    : ImageBufferCGBackend(logicalSize, backendSize, resolutionScale, colorSpace)
    , m_surface(WTFMove(surface))
{
    ASSERT(m_surface);
    setupContext();
}

GraphicsContext& ImageBufferIOSurfaceBackend::context() const
{
    return m_surface->ensureGraphicsContext();
}

void ImageBufferIOSurfaceBackend::flushContext()
{
    CGContextFlush(context().platformContext());
}

size_t ImageBufferIOSurfaceBackend::memoryCost() const
{
    return m_surface->totalBytes();
}

size_t ImageBufferIOSurfaceBackend::externalMemoryCost() const
{
    return memoryCost();
}

unsigned ImageBufferIOSurfaceBackend::bytesPerRow() const
{
    return m_surface->bytesPerRow();
}

ColorFormat ImageBufferIOSurfaceBackend::backendColorFormat() const
{
    return ColorFormat::BGRA;
}

NativeImagePtr ImageBufferIOSurfaceBackend::copyNativeImage(BackingStoreCopy) const
{
    return m_surface->createImage();
}

NativeImagePtr ImageBufferIOSurfaceBackend::sinkIntoNativeImage()
{
    return IOSurface::sinkIntoImage(WTFMove(m_surface));
}

void ImageBufferIOSurfaceBackend::drawConsuming(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions& options)
{
    FloatRect adjustedSrcRect = srcRect;
    adjustedSrcRect.scale(m_resolutionScale);

    if (auto image = sinkIntoNativeImage())
        destContext.drawNativeImage(image.get(), m_backendSize, destRect, adjustedSrcRect, options);
}

RetainPtr<CFDataRef> ImageBufferIOSurfaceBackend::toCFData(const String& mimeType, Optional<double> quality, PreserveResolution preserveResolution) const
{
    if (m_requiresDrawAfterPutImageData) {
        // Force recreating the IOSurface cached image.
        // See https://bugs.webkit.org/show_bug.cgi?id=157966 for explaining why this is necessary.
        context().fillRect(FloatRect(1, 1, 0, 0));
        m_requiresDrawAfterPutImageData = false;
    }
    return ImageBufferCGBackend::toCFData(mimeType, quality, preserveResolution);
}

Vector<uint8_t> ImageBufferIOSurfaceBackend::toBGRAData() const
{
    IOSurface::Locker lock(*m_surface);
    return ImageBufferBackend::toBGRAData(lock.surfaceBaseAddress());
}

RefPtr<ImageData> ImageBufferIOSurfaceBackend::getImageData(AlphaPremultiplication outputFormat, const IntRect& srcRect) const
{
    IOSurface::Locker lock(*m_surface);
    return ImageBufferBackend::getImageData(outputFormat, srcRect, lock.surfaceBaseAddress());
}

void ImageBufferIOSurfaceBackend::putImageData(AlphaPremultiplication inputFormat, const ImageData& imageData, const IntRect& srcRect, const IntPoint& destPoint, AlphaPremultiplication destFormat)
{
    IOSurface::Locker lock(*m_surface, IOSurface::Locker::AccessMode::ReadWrite);
    ImageBufferBackend::putImageData(inputFormat, imageData, srcRect, destPoint, destFormat, lock.surfaceBaseAddress());
    m_requiresDrawAfterPutImageData = true;
}

IOSurface* ImageBufferIOSurfaceBackend::surface()
{
    flushContext();
    return m_surface.get();
}

bool ImageBufferIOSurfaceBackend::isAccelerated() const
{
    return true;
}

} // namespace WebCore

#endif // HAVE(IOSURFACE)