SampleBufferDisplayLayer.cpp   [plain text]


/*
 * Copyright (C) 2020 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
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 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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#include "config.h"
#include "SampleBufferDisplayLayer.h"

#include "IntSize.h"
#include "LocalSampleBufferDisplayLayer.h"

namespace WebCore {

SampleBufferDisplayLayer::LayerCreator SampleBufferDisplayLayer::m_layerCreator = nullptr;
void SampleBufferDisplayLayer::setCreator(LayerCreator creator)
{
    m_layerCreator = creator;
}

std::unique_ptr<SampleBufferDisplayLayer> SampleBufferDisplayLayer::create(Client& client)
{
    if (m_layerCreator)
        return m_layerCreator(client);

#if ENABLE(MEDIA_STREAM) && USE(AVFOUNDATION)
    return LocalSampleBufferDisplayLayer::create(client);
#else
    return nullptr;
#endif
}

}