#pragma once
#include "DeclarativeAnimation.h"
#include <wtf/OptionSet.h>
#include <wtf/Ref.h>
namespace WebCore {
class Animation;
class Element;
class RenderStyle;
class CSSAnimation final : public DeclarativeAnimation {
WTF_MAKE_ISO_ALLOCATED(CSSAnimation);
public:
static Ref<CSSAnimation> create(Element&, const Animation&, const RenderStyle* oldStyle, const RenderStyle& newStyle);
~CSSAnimation() = default;
bool isCSSAnimation() const override { return true; }
const String& animationName() const { return m_animationName; }
void effectTimingWasUpdatedUsingBindings(OptionalEffectTiming);
void effectKeyframesWereSetUsingBindings();
private:
CSSAnimation(Element&, const Animation&);
void syncPropertiesWithBackingAnimation() final;
Ref<AnimationEventBase> createEvent(const AtomString& eventType, double elapsedTime, const String& pseudoId, Optional<Seconds> timelineTime) final;
ExceptionOr<void> bindingsPlay() final;
ExceptionOr<void> bindingsPause() final;
void setBindingsEffect(RefPtr<AnimationEffect>&&) final;
void setBindingsStartTime(Optional<double>) final;
ExceptionOr<void> bindingsReverse() final;
enum class Property : uint8_t {
Name = 1 << 0,
Duration = 1 << 1,
TimingFunction = 1 << 2,
IterationCount = 1 << 3,
Direction = 1 << 4,
PlayState = 1 << 5,
Delay = 1 << 6,
FillMode = 1 << 7
};
String m_animationName;
OptionSet<Property> m_overriddenProperties;
};
}
SPECIALIZE_TYPE_TRAITS_WEB_ANIMATION(CSSAnimation, isCSSAnimation())