SVGPathElement.idl   [plain text]


/*
 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
 * Copyright (C) 2006 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

interface SVGPathElement : SVGGeometryElement {
    unsigned long getPathSegAtLength(optional unrestricted float distance = NaN);

    SVGPathSegClosePath createSVGPathSegClosePath();

    SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(optional unrestricted float x = NaN,
                                                  optional unrestricted float y = NaN);
    SVGPathSegMovetoRel createSVGPathSegMovetoRel(optional unrestricted float x = NaN,
                                                  optional unrestricted float y = NaN);

    SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(optional unrestricted float x = NaN,
                                                  optional unrestricted float y = NaN);
    SVGPathSegLinetoRel createSVGPathSegLinetoRel(optional unrestricted float x = NaN,
                                                  optional unrestricted float y = NaN);

    SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(optional unrestricted float x = NaN,
                                                              optional unrestricted float y = NaN,
                                                              optional unrestricted float x1 = NaN,
                                                              optional unrestricted float y1 = NaN,
                                                              optional unrestricted float x2 = NaN,
                                                              optional unrestricted float y2 = NaN);
    SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(optional unrestricted float x = NaN,
                                                              optional unrestricted float y = NaN,
                                                              optional unrestricted float x1 = NaN,
                                                              optional unrestricted float y1 = NaN,
                                                              optional unrestricted float x2 = NaN,
                                                              optional unrestricted float y2 = NaN);

    SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(optional unrestricted float x = NaN,
                                                                      optional unrestricted float y = NaN,
                                                                      optional unrestricted float x1 = NaN,
                                                                      optional unrestricted float y1 = NaN);
    SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(optional unrestricted float x = NaN,
                                                                      optional unrestricted float y = NaN,
                                                                      optional unrestricted float x1 = NaN,
                                                                      optional unrestricted float y1 = NaN);

    SVGPathSegArcAbs createSVGPathSegArcAbs(optional unrestricted float x = NaN,
                                            optional unrestricted float y = NaN,
                                            optional unrestricted float r1 = NaN,
                                            optional unrestricted float r2 = NaN,
                                            optional unrestricted float angle = NaN,
                                            optional boolean largeArcFlag = false,
                                            optional boolean sweepFlag = false);
    SVGPathSegArcRel createSVGPathSegArcRel(optional unrestricted float x = NaN,
                                            optional unrestricted float y = NaN,
                                            optional unrestricted float r1 = NaN,
                                            optional unrestricted float r2 = NaN,
                                            optional unrestricted float angle = NaN,
                                            optional boolean largeArcFlag = false,
                                            optional boolean sweepFlag = false);

    SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(optional unrestricted float x = NaN);
    SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(optional unrestricted float x = NaN);

    SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(optional unrestricted float y = NaN);
    SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(optional unrestricted float y = NaN);

    SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(optional unrestricted float x = NaN,
                                                                          optional unrestricted float y = NaN,
                                                                          optional unrestricted float x2 = NaN,
                                                                          optional unrestricted float y2 = NaN);
    SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(optional unrestricted float x = NaN,
                                                                          optional unrestricted float y = NaN,
                                                                          optional unrestricted float x2 = NaN,
                                                                          optional unrestricted float y2 = NaN);

    SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(optional unrestricted float x = NaN,
                                                                                  optional unrestricted float y = NaN);
    SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(optional unrestricted float x = NaN,
                                                                                  optional unrestricted float y = NaN);

    readonly attribute SVGPathSegList pathSegList;
    readonly attribute SVGPathSegList normalizedPathSegList;
    readonly attribute SVGPathSegList animatedPathSegList;
    readonly attribute SVGPathSegList animatedNormalizedPathSegList;
};