RenderSVGViewportContainer.h [plain text]
#pragma once
#include "RenderSVGContainer.h"
namespace WebCore {
class RenderSVGViewportContainer final : public RenderSVGContainer {
WTF_MAKE_ISO_ALLOCATED(RenderSVGViewportContainer);
public:
RenderSVGViewportContainer(SVGSVGElement&, RenderStyle&&);
SVGSVGElement& svgSVGElement() const;
FloatRect viewport() const { return m_viewport; }
bool isLayoutSizeChanged() const { return m_isLayoutSizeChanged; }
bool didTransformToRootUpdate() override { return m_didTransformToRootUpdate; }
void determineIfLayoutSizeChanged() override;
void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; }
void paint(PaintInfo&, const LayoutPoint&) override;
private:
void element() const = delete;
bool isSVGViewportContainer() const override { return true; }
const char* renderName() const override { return "RenderSVGViewportContainer"; }
AffineTransform viewportTransform() const;
const AffineTransform& localToParentTransform() const override { return m_localToParentTransform; }
void calcViewport() override;
bool calculateLocalTransform() override;
void applyViewportClip(PaintInfo&) override;
bool pointIsInsideViewportClip(const FloatPoint& pointInParent) override;
bool m_didTransformToRootUpdate : 1;
bool m_isLayoutSizeChanged : 1;
bool m_needsTransformUpdate : 1;
FloatRect m_viewport;
mutable AffineTransform m_localToParentTransform;
};
}
SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGViewportContainer, isSVGViewportContainer())