RenderSVGForeignObject.h [plain text]
#pragma once
#include "AffineTransform.h"
#include "FloatPoint.h"
#include "FloatRect.h"
#include "RenderSVGBlock.h"
namespace WebCore {
class SVGForeignObjectElement;
class RenderSVGForeignObject final : public RenderSVGBlock {
WTF_MAKE_ISO_ALLOCATED(RenderSVGForeignObject);
public:
RenderSVGForeignObject(SVGForeignObjectElement&, RenderStyle&&);
virtual ~RenderSVGForeignObject();
SVGForeignObjectElement& foreignObjectElement() const;
void paint(PaintInfo&, const LayoutPoint&) override;
LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override;
Optional<FloatRect> computeFloatVisibleRectInContainer(const FloatRect&, const RenderLayerModelObject* container, VisibleRectContext) const override;
Optional<LayoutRect> computeVisibleRectInContainer(const LayoutRect&, const RenderLayerModelObject* container, VisibleRectContext) const override;
bool requiresLayer() const override { return false; }
void layout() override;
FloatRect objectBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
FloatRect strokeBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
FloatRect repaintRectInLocalCoordinates() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override;
bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override;
const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; }
private:
bool isSVGForeignObject() const override { return true; }
void graphicsElement() const = delete;
const char* renderName() const override { return "RenderSVGForeignObject"; }
void updateLogicalWidth() override;
LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override;
const AffineTransform& localToParentTransform() const override;
AffineTransform localTransform() const override { return m_localTransform; }
AffineTransform m_localTransform;
mutable AffineTransform m_localToParentTransform;
FloatRect m_viewport;
bool m_needsTransformUpdate { true };
};
}