InspectorAnimationAgent.h [plain text]
#pragma once
#include "ComputedEffectTiming.h"
#include "InspectorWebAgentBase.h"
#include "Timer.h"
#include <JavaScriptCore/InspectorBackendDispatchers.h>
#include <JavaScriptCore/InspectorFrontendDispatchers.h>
#include <JavaScriptCore/InspectorProtocolObjects.h>
#include <wtf/Forward.h>
namespace WebCore {
class AnimationEffect;
class DeclarativeAnimation;
class Element;
class Event;
class Frame;
class KeyframeEffect;
class Page;
class WebAnimation;
typedef String ErrorString;
class InspectorAnimationAgent final : public InspectorAgentBase, public Inspector::AnimationBackendDispatcherHandler {
WTF_MAKE_NONCOPYABLE(InspectorAnimationAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorAnimationAgent(PageAgentContext&);
~InspectorAnimationAgent() override;
void didCreateFrontendAndBackend(Inspector::FrontendRouter*, Inspector::BackendDispatcher*) override;
void willDestroyFrontendAndBackend(Inspector::DisconnectReason) override;
void enable(ErrorString&) override;
void disable(ErrorString&) override;
void requestEffectTarget(ErrorString&, const String& animationId, int* nodeId) override;
void resolveAnimation(ErrorString&, const String& animationId, const String* objectGroup, RefPtr<Inspector::Protocol::Runtime::RemoteObject>&) override;
void startTracking(ErrorString&) override;
void stopTracking(ErrorString&) override;
void willApplyKeyframeEffect(Element&, KeyframeEffect&, ComputedEffectTiming);
void didSetWebAnimationEffect(WebAnimation&);
void didChangeWebAnimationEffectTiming(WebAnimation&);
void didChangeWebAnimationEffectTarget(WebAnimation&);
void didCreateWebAnimation(WebAnimation&);
void willDestroyWebAnimation(WebAnimation&);
void frameNavigated(Frame&);
private:
String findAnimationId(WebAnimation&);
WebAnimation* assertAnimation(ErrorString&, const String& animationId);
void bindAnimation(WebAnimation&, bool captureBacktrace);
void unbindAnimation(const String& animationId);
void animationDestroyedTimerFired();
void reset();
void stopTrackingDeclarativeAnimation(DeclarativeAnimation&);
std::unique_ptr<Inspector::AnimationFrontendDispatcher> m_frontendDispatcher;
RefPtr<Inspector::AnimationBackendDispatcher> m_backendDispatcher;
Inspector::InjectedScriptManager& m_injectedScriptManager;
Page& m_inspectedPage;
HashMap<String, WebAnimation*> m_animationIdMap;
Vector<String> m_removedAnimationIds;
Timer m_animationDestroyedTimer;
struct TrackedDeclarativeAnimationData {
String trackingAnimationId;
ComputedEffectTiming lastComputedTiming;
};
HashMap<DeclarativeAnimation*, TrackedDeclarativeAnimationData> m_trackedDeclarativeAnimationData;
};
}