/* * Copyright (C) 2019 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEBGL) #include "WebGLCompressedTextureETC1.h" #include "Extensions3D.h" #include "WebGLRenderingContextBase.h" namespace WebCore { WebGLCompressedTextureETC1::WebGLCompressedTextureETC1(WebGLRenderingContextBase& context) : WebGLExtension(context) { context.graphicsContext3D()->getExtensions().ensureEnabled("GL_OES_compressed_ETC1_RGB8_texture"); context.addCompressedTextureFormat(Extensions3D::ETC1_RGB8_OES); } WebGLCompressedTextureETC1::~WebGLCompressedTextureETC1() = default; WebGLExtension::ExtensionName WebGLCompressedTextureETC1::getName() const { return WebGLCompressedTextureETC1Name; } bool WebGLCompressedTextureETC1::supported(WebGLRenderingContextBase& context) { return context.graphicsContext3D()->getExtensions().supports("GL_OES_compressed_ETC1_RGB8_texture"); } } // namespace WebCore #endif // ENABLE(WEBGL)