/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include <wtf/RefCounted.h> #include <wtf/RefPtr.h> #include <wtf/text/WTFString.h> namespace JSC { class SlotVisitor; } namespace WebCore { class CharacterData; class ContainerNode; class Element; class Node; class NodeList; class QualifiedName; class MutationRecord : public RefCounted<MutationRecord> { public: static Ref<MutationRecord> createChildList(ContainerNode& target, Ref<NodeList>&& added, Ref<NodeList>&& removed, RefPtr<Node>&& previousSibling, RefPtr<Node>&& nextSibling); static Ref<MutationRecord> createAttributes(Element& target, const QualifiedName&, const AtomString& oldValue); static Ref<MutationRecord> createCharacterData(CharacterData& target, const String& oldValue); static Ref<MutationRecord> createWithNullOldValue(MutationRecord&); virtual ~MutationRecord(); virtual const AtomString& type() = 0; virtual Node* target() = 0; virtual NodeList* addedNodes() = 0; virtual NodeList* removedNodes() = 0; virtual Node* previousSibling() { return 0; } virtual Node* nextSibling() { return 0; } virtual const AtomString& attributeName() { return nullAtom(); } virtual const AtomString& attributeNamespace() { return nullAtom(); } virtual String oldValue() { return String(); } virtual void visitNodesConcurrently(JSC::SlotVisitor&) const = 0; }; } // namespace WebCore