DeviceOrientationEvent.cpp [plain text]
#include "config.h"
#include "DeviceOrientationEvent.h"
#include "DeviceOrientationData.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(DeviceOrientationEvent);
DeviceOrientationEvent::~DeviceOrientationEvent() = default;
DeviceOrientationEvent::DeviceOrientationEvent()
: m_orientation(DeviceOrientationData::create())
{
}
DeviceOrientationEvent::DeviceOrientationEvent(const AtomString& eventType, DeviceOrientationData* orientation)
: Event(eventType, CanBubble::No, IsCancelable::No)
, m_orientation(orientation)
{
}
Optional<double> DeviceOrientationEvent::alpha() const
{
return m_orientation->alpha();
}
Optional<double> DeviceOrientationEvent::beta() const
{
return m_orientation->beta();
}
Optional<double> DeviceOrientationEvent::gamma() const
{
return m_orientation->gamma();
}
#if PLATFORM(IOS_FAMILY)
Optional<double> DeviceOrientationEvent::compassHeading() const
{
return m_orientation->compassHeading();
}
Optional<double> DeviceOrientationEvent::compassAccuracy() const
{
return m_orientation->compassAccuracy();
}
void DeviceOrientationEvent::initDeviceOrientationEvent(const AtomString& type, bool bubbles, bool cancelable, Optional<double> alpha, Optional<double> beta, Optional<double> gamma, Optional<double> compassHeading, Optional<double> compassAccuracy)
{
if (isBeingDispatched())
return;
initEvent(type, bubbles, cancelable);
m_orientation = DeviceOrientationData::create(alpha, beta, gamma, compassHeading, compassAccuracy);
}
#else
Optional<bool> DeviceOrientationEvent::absolute() const
{
return m_orientation->absolute();
}
void DeviceOrientationEvent::initDeviceOrientationEvent(const AtomString& type, bool bubbles, bool cancelable, Optional<double> alpha, Optional<double> beta, Optional<double> gamma, Optional<bool> absolute)
{
if (isBeingDispatched())
return;
initEvent(type, bubbles, cancelable);
m_orientation = DeviceOrientationData::create(alpha, beta, gamma, absolute);
}
#endif
EventInterface DeviceOrientationEvent::eventInterface() const
{
#if ENABLE(DEVICE_ORIENTATION)
return DeviceOrientationEventInterfaceType;
#else
return EventInterfaceType;
#endif
}
}