/* * Copyright (C) 2017 Igalia S.L. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "VREyeParameters.h" #include "VRFieldOfView.h" #include <JavaScriptCore/TypedArrayInlines.h> namespace WebCore { VREyeParameters::VREyeParameters(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView& fieldOfView, const RenderSize& renderSize) : m_fieldOfView(VRFieldOfView::create(fieldOfView)) , m_offset(offset) , m_renderSize(renderSize) { } Ref<Float32Array> VREyeParameters::offset() const { auto offset = Float32Array::create(3); float* offsetData = offset->data(); offsetData[0] = m_offset.x(); offsetData[1] = m_offset.y(); offsetData[2] = m_offset.z(); return offset; } const VRFieldOfView& VREyeParameters::fieldOfView() const { return m_fieldOfView; } unsigned VREyeParameters::renderWidth() const { return m_renderSize.width; } unsigned VREyeParameters::renderHeight() const { return m_renderSize.height; } } // namespace WebCore