GPUSamplerDescriptor.idl   [plain text]


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// https://gpuweb.github.io/gpuweb

typedef unsigned long u32;

[
    ImplementedAs=GPUAddressMode
] enum GPUAddressMode {
    "clamp-to-edge",
    "repeat",
    "mirror-repeat"
};

[
    ImplementedAs=GPUFilterMode
] enum GPUFilterMode {
    "nearest",
    "linear"
};

[
    Conditional=WEBGPU,
    EnabledAtRuntime=WebGPU
] dictionary GPUSamplerDescriptor {
    GPUAddressMode addressModeU = "clampToEdge";
    GPUAddressMode addressModeV = "clampToEdge";
    GPUAddressMode addressModeW = "clampToEdge";
    GPUFilterMode magFilter = "nearest";
    GPUFilterMode minFilter = "nearest";
    GPUFilterMode mipmapFilter = "nearest";
    float lodMinClamp = 0;
    float lodMaxClamp = 0xffffffff; // TODO: What should this be? Was Number.MAX_VALUE.
    u32 maxAnisotropy = 1;
    GPUCompareFunction compareFunction = "never";
};