/* * Copyright (C) 2010, Google Inc. All rights reserved. * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ enum AudioContextState { "suspended", "running", "interrupted", "closed" }; [ ActiveDOMObject, Conditional=WEB_AUDIO, Constructor, ConstructorCallWith=Document, EnabledBySetting=WebAudio, ExportMacro=WEBCORE_EXPORT, InterfaceName=webkitAudioContext, ] interface AudioContext : EventTarget { // All rendered audio ultimately connects to destination, which represents the audio hardware. readonly attribute AudioDestinationNode destination; // All scheduled times are relative to this time in seconds. readonly attribute unrestricted double currentTime; // All AudioNodes in the context run at this sample-rate (sample-frames per second). readonly attribute unrestricted float sampleRate; // All panning is relative to this listener. readonly attribute AudioListener listener; [ImplementedAs=suspendRendering] Promise suspend(); [ImplementedAs=resumeRendering] Promise resume(); Promise close(); readonly attribute AudioContextState state; attribute EventHandler onstatechange; // Number of AudioBufferSourceNodes that are currently playing. readonly attribute unsigned long activeSourceCount; [MayThrowException] AudioBuffer createBuffer(unsigned long numberOfChannels, unsigned long numberOfFrames, unrestricted float sampleRate); [MayThrowException] AudioBuffer createBuffer(ArrayBuffer buffer, boolean mixToMono); // Asynchronous audio file data decoding. // FIXME: successCallback should be optional and the callbacks should not be nullable. This should also return a Promise. void decodeAudioData(ArrayBuffer audioData, AudioBufferCallback? successCallback, optional AudioBufferCallback? errorCallback); // Sources [MayThrowException] AudioBufferSourceNode createBufferSource(); [Conditional=VIDEO, MayThrowException] MediaElementAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement); [Conditional=MEDIA_STREAM, MayThrowException] MediaStreamAudioSourceNode createMediaStreamSource(MediaStream mediaStream); [Conditional=MEDIA_STREAM, MayThrowException] MediaStreamAudioDestinationNode createMediaStreamDestination(); // Processing nodes [MayThrowException] GainNode createGain(); [MayThrowException] DelayNode createDelay(optional unrestricted double maxDelayTime = 1); [MayThrowException] BiquadFilterNode createBiquadFilter(); [MayThrowException] WaveShaperNode createWaveShaper(); [MayThrowException] PannerNode createPanner(); [MayThrowException] ConvolverNode createConvolver(); [MayThrowException] DynamicsCompressorNode createDynamicsCompressor(); [MayThrowException] AnalyserNode createAnalyser(); [MayThrowException] ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2); [MayThrowException] OscillatorNode createOscillator(); [MayThrowException] PeriodicWave createPeriodicWave(Float32Array real, Float32Array imag); // Channel splitting and merging [MayThrowException] ChannelSplitterNode createChannelSplitter(optional unsigned long numberOfOutputs = 6); [MayThrowException] ChannelMergerNode createChannelMerger(optional unsigned long numberOfInputs = 6); // Offline rendering // void prepareOfflineBufferRendering(unsigned long numberOfChannels, unsigned long numberOfFrames, unrestricted float sampleRate); attribute EventHandler oncomplete; void startRendering(); };