SWServerJobQueue.h [plain text]
#pragma once
#if ENABLE(SERVICE_WORKER)
#include "SWServer.h"
#include "ServiceWorkerJobData.h"
#include "Timer.h"
#include <wtf/Deque.h>
namespace WebCore {
class SWServerJobQueue {
WTF_MAKE_FAST_ALLOCATED;
public:
explicit SWServerJobQueue(SWServer&, const ServiceWorkerRegistrationKey&);
SWServerJobQueue(const SWServerRegistration&) = delete;
~SWServerJobQueue();
const ServiceWorkerJobData& firstJob() const { return m_jobQueue.first(); }
const ServiceWorkerJobData& lastJob() const { return m_jobQueue.last(); }
void enqueueJob(const ServiceWorkerJobData& jobData) { m_jobQueue.append(jobData); }
size_t size() const { return m_jobQueue.size(); }
void runNextJob();
void scriptFetchFinished(SWServer::Connection&, const ServiceWorkerFetchResult&);
void scriptContextFailedToStart(const ServiceWorkerJobDataIdentifier&, ServiceWorkerIdentifier, const String& message);
void scriptContextStarted(const ServiceWorkerJobDataIdentifier&, ServiceWorkerIdentifier);
void didFinishInstall(const ServiceWorkerJobDataIdentifier&, ServiceWorkerIdentifier, bool wasSuccessful);
void didResolveRegistrationPromise();
void cancelJobsFromConnection(SWServerConnectionIdentifier);
void cancelJobsFromServiceWorker(ServiceWorkerIdentifier);
bool isCurrentlyProcessingJob(const ServiceWorkerJobDataIdentifier&) const;
private:
void jobTimerFired();
void runNextJobSynchronously();
void rejectCurrentJob(const ExceptionData&);
void finishCurrentJob();
void runRegisterJob(const ServiceWorkerJobData&);
void runUnregisterJob(const ServiceWorkerJobData&);
void runUpdateJob(const ServiceWorkerJobData&);
void install(SWServerRegistration&, ServiceWorkerIdentifier);
void removeAllJobsMatching(const WTF::Function<bool(ServiceWorkerJobData&)>&);
Deque<ServiceWorkerJobData> m_jobQueue;
Timer m_jobTimer;
SWServer& m_server;
ServiceWorkerRegistrationKey m_registrationKey;
};
}
#endif // ENABLE(SERVICE_WORKER)