SVGAttributeOwnerProxyImpl.h   [plain text]


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#pragma once

#include "SVGAttributeOwnerProxy.h"
#include "SVGAttributeRegistry.h"

namespace WebCore {

template<typename OwnerType, typename... BaseTypes>
class SVGAttributeOwnerProxyImpl : public SVGAttributeOwnerProxy {
public:
    using AttributeRegistry = SVGAttributeRegistry<OwnerType, BaseTypes...>;

    SVGAttributeOwnerProxyImpl(OwnerType& owner, SVGElement& element, AnimatedPropertyState animatedState = PropertyIsReadWrite)
        : SVGAttributeOwnerProxy(element)
        , m_owner(owner)
        , m_animatedState(animatedState)
    {
        // This is the OwnerProxy constructor for the non SVGElement based owners, e.g. SVGTests.
    }

    SVGAttributeOwnerProxyImpl(OwnerType& owner)
        : SVGAttributeOwnerProxy(owner)
        , m_owner(owner)
    {
        static_assert(std::is_base_of<SVGElement, OwnerType>::value, "The owner of SVGAttributeOwnerProxy should be derived from SVGElement.");
    }

    static AttributeRegistry& attributeRegistry()
    {
        return AttributeRegistry::singleton();
    }

    static bool isKnownAttribute(const QualifiedName& attributeName)
    {
        return attributeRegistry().isKnownAttribute(attributeName);
    }

    static bool isAnimatedLengthAttribute(const QualifiedName& attributeName)
    {
        return attributeRegistry().isAnimatedLengthAttribute(attributeName);
    }

private:
    void synchronizeAttributes() const override
    {
        attributeRegistry().synchronizeAttributes(m_owner, *m_element);
    }

    void synchronizeAttribute(const QualifiedName& attributeName) const override
    {
        attributeRegistry().synchronizeAttribute(m_owner, *m_element, attributeName);
    }

    Vector<AnimatedPropertyType> animatedTypes(const QualifiedName& attributeName) const override
    {
        return attributeRegistry().animatedTypes(attributeName);
    }

    RefPtr<SVGAnimatedProperty> lookupOrCreateAnimatedProperty(const SVGAttribute& attribute) const override
    {
        return attributeRegistry().lookupOrCreateAnimatedProperty(m_owner, *m_element, attribute, m_animatedState);
    }

    RefPtr<SVGAnimatedProperty> lookupAnimatedProperty(const SVGAttribute& attribute) const override
    {
        return attributeRegistry().lookupAnimatedProperty(m_owner, *m_element, attribute);
    }

    Vector<RefPtr<SVGAnimatedProperty>> lookupOrCreateAnimatedProperties(const QualifiedName& attributeName) const override
    {
        return attributeRegistry().lookupOrCreateAnimatedProperties(m_owner, *m_element, attributeName, m_animatedState);
    }

    OwnerType& m_owner;
    AnimatedPropertyState m_animatedState { PropertyIsReadWrite };
};

}