/* * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(MATHML) #include "RenderMathMLRow.h" namespace WebCore { class MathMLRowElement; class RenderMathMLMath final : public RenderMathMLRow { WTF_MAKE_ISO_ALLOCATED(RenderMathMLMath); public: RenderMathMLMath(MathMLRowElement&, RenderStyle&&); private: bool isRenderMathMLMath() const final { return true; } const char* renderName() const final { return "RenderMathMLMath"; } void centerChildren(LayoutUnit contentWidth); void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0_lu) final; }; } SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMathMLMath, isRenderMathMLMath()) #endif // ENABLE(MATHML)