ValidationMessage.h   [plain text]


/*
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#pragma once

#include "Timer.h"
#include <memory>
#include <wtf/Noncopyable.h>
#include <wtf/RefPtr.h>
#include <wtf/text/WTFString.h>

namespace WebCore {

class HTMLElement;
class HTMLFormControlElement;
class Node;
class ValidationMessageClient;

// FIXME: We should remove the code for !validationMessageClient() when all
// ports supporting interactive validation switch to ValidationMessageClient.
class ValidationMessage {
    WTF_MAKE_NONCOPYABLE(ValidationMessage); WTF_MAKE_FAST_ALLOCATED;
public:
    explicit ValidationMessage(HTMLFormControlElement*);
    ~ValidationMessage();

    void updateValidationMessage(const String&);
    void requestToHideMessage();
    bool isVisible() const;
    bool shadowTreeContains(const Node&) const;

private:
    ValidationMessageClient* validationMessageClient() const;
    void setMessage(const String&);
    void setMessageDOMAndStartTimer();
    void buildBubbleTree();
    void deleteBubbleTree();

    HTMLFormControlElement* m_element;
    String m_message;
    std::unique_ptr<Timer> m_timer;
    RefPtr<HTMLElement> m_bubble;
    RefPtr<HTMLElement> m_messageHeading;
    RefPtr<HTMLElement> m_messageBody;
};

} // namespace WebCore