/* * Copyright (C) 2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBGPU) #include "GPUBasedCanvasRenderingContext.h" #include "GPUSwapChain.h" #include "WebGPUDevice.h" #include "WebGPUTexture.h" #include "WebGPUTextureFormatEnum.h" #include <wtf/RefPtr.h> namespace WebCore { class WebGPUSwapChain : public GPUBasedCanvasRenderingContext { public: struct Descriptor { const WebGPUDevice* device = nullptr; // FIXME: More texture properties. WebGPUTextureFormatEnum format; unsigned long width; unsigned long height; }; virtual ~WebGPUSwapChain() = 0; void configure(Descriptor&&); RefPtr<WebGPUTexture> getNextTexture(); void present(); protected: WebGPUSwapChain(CanvasBase& canvas, RefPtr<GPUSwapChain>&& swapChain) : GPUBasedCanvasRenderingContext(canvas) , m_swapChain(WTFMove(swapChain)) { } const char* activeDOMObjectName() const override { return "WebGPUSwapChain"; } PlatformLayer* platformLayer() const final { return m_swapChain->platformLayer(); }; private: // GPUBasedRenderingContext void reshape(int width, int height) final; void markLayerComposited() final; // ActiveDOMObject // FIXME: Stubs. bool hasPendingActivity() const override { return false; } void stop() override { } bool canSuspendForDocumentSuspension() const override { return false; } RefPtr<GPUSwapChain> m_swapChain; }; } // namespace WebCore #endif // ENABLE(WEBGPU)